forked from mirror/OpenTTD
(svn r3181) -Bracing
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if
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@@ -65,12 +65,11 @@ static void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection
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{
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int image = GetRoadVehImage(v, 6);
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uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner));
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if (v->vehstatus & VS_CRASHED)
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ormod = PALETTE_CRASH;
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DrawSprite(image | ormod, x+14, y+6);
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if (v->vehstatus & VS_CRASHED) ormod = PALETTE_CRASH;
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DrawSprite(image | ormod, x + 14, y + 6);
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if (v->index == selection) {
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DrawFrameRect(x-1, y-1, x+28, y+12, 15, FR_BORDERONLY);
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DrawFrameRect(x - 1, y - 1, x + 28, y + 12, 15, FR_BORDERONLY);
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}
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}
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@@ -215,6 +214,7 @@ static void ShowRoadVehDetailsWindow(const Vehicle* v)
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{
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Window *w;
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VehicleID veh = v->index;
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DeleteWindowById(WC_VEHICLE_ORDERS, veh);
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DeleteWindowById(WC_VEHICLE_DETAILS, veh);
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_alloc_wnd_parent_num = veh;
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@@ -225,11 +225,7 @@ static void ShowRoadVehDetailsWindow(const Vehicle* v)
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void CcCloneRoadVeh(bool success, uint tile, uint32 p1, uint32 p2)
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{
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if (success) {
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const Vehicle* v = GetVehicle(_new_roadveh_id);
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ShowRoadVehViewWindow(v);
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}
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if (success) ShowRoadVehViewWindow(GetVehicle(_new_roadveh_id));
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}
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static void RoadVehViewWndProc(Window *w, WindowEvent *e)
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@@ -445,7 +441,7 @@ void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
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static void NewRoadVehWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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switch (e->event) {
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case WE_PAINT:
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DrawNewRoadVehWindow(w);
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break;
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@@ -1073,7 +1069,7 @@ void ShowPlayerRoadVehicles(PlayerID player, StationID station)
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} else {
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w = AllocateWindowDescFront(&_other_player_roadveh_desc, (station << 16) | player);
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}
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if (w) {
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if (w != NULL) {
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w->caption_color = player;
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w->vscroll.cap = 7; // maximum number of vehicles shown
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w->widget[7].unkA = (w->vscroll.cap << 8) + 1;
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