(svn r3181) -Bracing

-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
This commit is contained in:
tron
2005-11-14 19:48:04 +00:00
parent d8b56c123e
commit f7abff5f96
63 changed files with 1984 additions and 2359 deletions

13
ai/ai.c
View File

@@ -125,9 +125,9 @@ static void AI_RunTick(PlayerID player)
Player *p = GetPlayer(player);
_current_player = player;
if (_patches.ainew_active)
if (_patches.ainew_active) {
AiNewDoGameLoop(p);
else {
} else {
/* Enable all kind of cheats the old AI needs in order to operate correctly... */
_is_old_ai_player = true;
AiDoGameLoop(p);
@@ -143,8 +143,7 @@ static void AI_RunTick(PlayerID player)
void AI_RunGameLoop(void)
{
/* Don't do anything if ai is disabled */
if (!_ai.enabled)
return;
if (!_ai.enabled) return;
/* New tick */
_ai.tick++;
@@ -212,11 +211,9 @@ void AI_Initialize(void)
*/
void AI_Uninitialize(void)
{
Player *p;
Player* p;
FOR_ALL_PLAYERS(p) {
if (p->is_active && p->is_ai) {
AI_PlayerDied(p->index);
}
if (p->is_active && p->is_ai) AI_PlayerDied(p->index);
}
}