forked from mirror/OpenTTD
(svn r6513) -Codechange: unified the code to draw depot windows
This change is intended to make it easier to make depot behaviour consistent and faster to code when adding more features in the future The user interface should hopefully not be affected by this
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@@ -40,7 +40,6 @@ const byte _track_sloped_sprites[14] = {
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19, 16
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};
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void ShowTrainDepotWindow(TileIndex tile);
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/* 4
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* ---------
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@@ -1920,7 +1919,7 @@ static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
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static void ClickTile_Track(TileIndex tile)
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{
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if (IsTileDepotType(tile, TRANSPORT_RAIL)) {
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ShowTrainDepotWindow(tile);
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ShowDepotWindow(tile, VEH_Train);
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} else if (IsRailWaypoint(tile)) {
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ShowRenameWaypointWindow(GetWaypointByTile(tile));
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}
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