(svn r6141) -Codechange: introduced DepotID and used it as much as possible

-Codechange: DeleteDepot removes a depot from the pool
-Codechange: DestroyDepot is called by DeleteDepot to remove all things where a depot depends on.
  Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
-Codechange: Removed DoDeleteDepot as it was stupid
This commit is contained in:
truelight
2006-08-26 14:44:55 +00:00
parent 7a58659fef
commit f73a2829f3
6 changed files with 23 additions and 23 deletions

View File

@@ -603,7 +603,7 @@ static int32 RemoveRoadDepot(TileIndex tile, uint32 flags)
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
if (flags & DC_EXEC) DoDeleteDepot(tile);
if (flags & DC_EXEC) DeleteDepot(GetDepotByTile(tile));
return _price.remove_road_depot;
}