(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.

This commit is contained in:
rubidium
2008-04-20 10:13:54 +00:00
parent 12ae3a2194
commit f55ffd14bd
10 changed files with 43 additions and 43 deletions

View File

@@ -14,7 +14,7 @@ enum VehicleType {
VEH_ROAD,
VEH_SHIP,
VEH_AIRCRAFT,
VEH_SPECIAL,
VEH_EFFECT,
VEH_DISASTER,
VEH_END,
VEH_INVALID = 0xFF,
@@ -39,7 +39,7 @@ struct BaseVehicle
static const VehicleID INVALID_VEHICLE = 0xFFFF;
/* Effect vehicle types */
enum EffectVehicle {
enum EffectVehicleType {
EV_CHIMNEY_SMOKE = 0,
EV_STEAM_SMOKE = 1,
EV_DIESEL_SMOKE = 2,