(svn r6983) Use the pool macros for the Station pool

This commit is contained in:
tron
2006-10-28 11:48:21 +00:00
parent 470a054c06
commit f51d2a3311
5 changed files with 12 additions and 33 deletions

View File

@@ -635,7 +635,7 @@ static bool LoadOldStation(LoadgameState *ls, int num)
{
Station *st;
if (!AddBlockIfNeeded(&_station_pool, num))
if (!AddBlockIfNeeded(&_Station_pool, num))
error("Stations: failed loading savegame: too many stations");
st = GetStation(num);