forked from mirror/OpenTTD
(svn r26217) -Change: blitter autoselection based on full animation state, so the non-animated optimizations can actually be used in an easy manner (based on patch by MJP)
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@@ -137,6 +137,7 @@ void SetDirtyBlocks(int left, int top, int right, int bottom);
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void MarkWholeScreenDirty();
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void GfxInitPalettes();
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void CheckBlitter();
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bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height);
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