forked from mirror/OpenTTD
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters
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@@ -1269,7 +1269,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
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x = UnScaleByZoom(vd.dpi.left - (vp->virtual_left & mask), vp->zoom) + vp->left;
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y = UnScaleByZoom(vd.dpi.top - (vp->virtual_top & mask), vp->zoom) + vp->top;
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vd.dpi.dst_ptr = old_dpi->dst_ptr + x - old_dpi->left + (y - old_dpi->top) * old_dpi->pitch;
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vd.dpi.dst_ptr = _screen.renderer->MoveTo(old_dpi->dst_ptr, x - old_dpi->left, y - old_dpi->top);
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vd.parent_list = parent_list;
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vd.eof_parent_list = endof(parent_list);
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