(svn r24134) -Add: Configurable limits for tree planting.

This commit is contained in:
michi_cc
2012-04-17 19:43:52 +00:00
parent 181de38ae3
commit f3e295b4ec
8 changed files with 53 additions and 0 deletions

View File

@@ -59,6 +59,7 @@ Company::Company(uint16 name_1, bool is_ai)
this->is_ai = is_ai;
this->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
this->clear_limit = _settings_game.construction.clear_frame_burst << 16;
this->tree_limit = _settings_game.construction.tree_frame_burst << 16;
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, INVALID_COMPANY);
@@ -260,6 +261,7 @@ void UpdateLandscapingLimits()
FOR_ALL_COMPANIES(c) {
c->terraform_limit = min(c->terraform_limit + _settings_game.construction.terraform_per_64k_frames, (uint32)_settings_game.construction.terraform_frame_burst << 16);
c->clear_limit = min(c->clear_limit + _settings_game.construction.clear_per_64k_frames, (uint32)_settings_game.construction.clear_frame_burst << 16);
c->tree_limit = min(c->tree_limit + _settings_game.construction.tree_per_64k_frames, (uint32)_settings_game.construction.tree_frame_burst << 16);
}
}