forked from mirror/OpenTTD
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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@@ -34,7 +34,7 @@ typedef struct gw_info {
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bool quit_thread; //! Do we want to quit the active thread
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bool threaded; //! Whether we run _GenerateWorld threaded
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int mode; //! What mode are we making a world in
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byte lp; //! The local_player before generating
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PlayerID lp; //! The local_player before generating
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uint size_x; //! X-size of the map
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uint size_y; //! Y-size of the map
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gw_done_proc *proc; //! Proc that is called when done (can be NULL)
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@@ -84,8 +84,8 @@ bool IsGeneratingWorldAborted(void);
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void HandleGeneratingWorldAbortion(void);
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/* genworld_gui.c */
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void SetGeneratingWorldProgress(gwp_class class, uint total);
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void IncreaseGeneratingWorldProgress(gwp_class class);
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void SetGeneratingWorldProgress(gwp_class cls, uint total);
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void IncreaseGeneratingWorldProgress(gwp_class cls);
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void PrepareGenerateWorldProgress(void);
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void ShowGenerateWorldProgress(void);
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void StartNewGameWithoutGUI(uint seed);
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