(svn r22140) -Fix (r22135): I like the letter 'l' nevertheless. (Alberth)

This commit is contained in:
frosch
2011-02-24 21:48:06 +00:00
parent 6621a8fb21
commit f34e9ff074
5 changed files with 14 additions and 14 deletions

View File

@@ -2477,19 +2477,19 @@ void SetWindowClassesDirty(WindowClass cls)
/**
* Mark window data of the window of a given class and specific window number as invalid (in need of re-computing)
* Note that by default the invalidation is not executed immediatelly but is scheduled till the next redraw.
* Note that by default the invalidation is not executed immediately but is scheduled till the next redraw.
* The asynchronous execution is important to prevent GUI code being executed from command scope.
* @param cls Window class
* @param number Window number within the class
* @param data The data to invalidate with
* @param immediatelly If true then do not schedule the event, but execute immediatelly.
* @param immediately If true then do not schedule the event, but execute immediately.
*/
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool immediatelly)
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool immediately)
{
Window *w;
FOR_ALL_WINDOWS_FROM_BACK(w) {
if (w->window_class == cls && w->window_number == number) {
if (immediatelly) {
if (immediately) {
w->InvalidateData(data);
} else {
w->ScheduleInvalidateData(data);
@@ -2500,19 +2500,19 @@ void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool i
/**
* Mark window data of all windows of a given class as invalid (in need of re-computing)
* Note that by default the invalidation is not executed immediatelly but is scheduled till the next redraw.
* Note that by default the invalidation is not executed immediately but is scheduled till the next redraw.
* The asynchronous execution is important to prevent GUI code being executed from command scope.
* @param cls Window class
* @param data The data to invalidate with
* @param immediatelly If true then do not schedule the event, but execute immediatelly.
* @param immediately If true then do not schedule the event, but execute immediately.
*/
void InvalidateWindowClassesData(WindowClass cls, int data, bool immediatelly)
void InvalidateWindowClassesData(WindowClass cls, int data, bool immediately)
{
Window *w;
FOR_ALL_WINDOWS_FROM_BACK(w) {
if (w->window_class == cls) {
if (immediatelly) {
if (immediately) {
w->InvalidateData(data);
} else {
w->ScheduleInvalidateData(data);