forked from mirror/OpenTTD
(svn r3777) Add some functions to handle tunnels
This commit is contained in:
25
tunnel_map.c
Normal file
25
tunnel_map.c
Normal file
@@ -0,0 +1,25 @@
|
||||
/* $Id$ */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "tile.h"
|
||||
#include "tunnel_map.h"
|
||||
|
||||
TileIndex GetOtherTunnelEnd(TileIndex tile)
|
||||
{
|
||||
DiagDirection dir = GetTunnelDirection(tile);
|
||||
TileIndexDiff delta = TileOffsByDir(dir);
|
||||
uint z = GetTileZ(tile);
|
||||
|
||||
dir = ReverseDiagDir(dir);
|
||||
do {
|
||||
tile += delta;
|
||||
} while (
|
||||
!IsTileType(tile, MP_TUNNELBRIDGE) ||
|
||||
GB(_m[tile].m5, 4, 4) != 0 ||
|
||||
GetTunnelDirection(tile) != dir ||
|
||||
GetTileZ(tile) != z
|
||||
);
|
||||
|
||||
return tile;
|
||||
}
|
Reference in New Issue
Block a user