forked from mirror/OpenTTD
(svn r1388) Feature: [SDL] Show revision number in window title
This commit is contained in:
6
sdl.c
6
sdl.c
@@ -319,9 +319,12 @@ static int GetAvailableVideoMode(int *w, int *h)
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return 2;
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return 2;
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}
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}
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extern const char _openttd_revision[];
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static bool CreateMainSurface(int w, int h)
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static bool CreateMainSurface(int w, int h)
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{
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{
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SDL_Surface *newscreen;
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SDL_Surface *newscreen;
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char *caption;
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GetAvailableVideoMode(&w, &h);
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GetAvailableVideoMode(&w, &h);
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@@ -339,7 +342,8 @@ static bool CreateMainSurface(int w, int h)
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_sdl_screen = newscreen;
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_sdl_screen = newscreen;
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InitPalette();
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InitPalette();
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SDL_CALL SDL_WM_SetCaption("OpenTTD", "OpenTTD");
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caption = str_fmt("OpenTTD %s", _openttd_revision);
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SDL_CALL SDL_WM_SetCaption(caption, caption);
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SDL_CALL SDL_ShowCursor(0);
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SDL_CALL SDL_ShowCursor(0);
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GameSizeChanged();
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GameSizeChanged();
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