(svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness.

This commit is contained in:
rubidium
2008-04-07 19:18:56 +00:00
parent 45165fe075
commit f1cd7ef5ee
13 changed files with 73 additions and 70 deletions

View File

@@ -570,14 +570,14 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin
if (v->type != VEH_AIRCRAFT || !CheckOwnership(v->owner) || v->IsInDepot()) return CMD_ERROR;
if (v->current_order.IsType(OT_GOTO_DEPOT) && !(p2 & DEPOT_LOCATE_HANGAR)) {
bool halt_in_depot = HasBit(v->current_order.GetDepotActionType(), OF_HALT_IN_DEPOT);
bool halt_in_depot = v->current_order.GetDepotActionType() & ODATFB_HALT;
if (!!(p2 & DEPOT_SERVICE) == halt_in_depot) {
/* We called with a different DEPOT_SERVICE setting.
* Now we change the setting to apply the new one and let the vehicle head for the same hangar.
* Note: the if is (true for requesting service == true for ordered to stop in hangar) */
if (flags & DC_EXEC) {
v->current_order.SetDepotOrderType(OFB_MANUAL_ORDER);
v->current_order.SetDepotActionType(halt_in_depot ? OFB_NORMAL_ACTION : OFB_HALT_IN_DEPOT);
v->current_order.SetDepotOrderType(ODTF_MANUAL);
v->current_order.SetDepotActionType(halt_in_depot ? ODATF_SERVICE_ONLY : ODATFB_HALT);
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
}
return CommandCost();
@@ -587,7 +587,7 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin
if (flags & DC_EXEC) {
/* If the orders to 'goto depot' are in the orders list (forced servicing),
* then skip to the next order; effectively cancelling this forced service */
if (v->current_order.GetDepotOrderType() & OFB_PART_OF_ORDERS) v->cur_order_index++;
if (v->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) v->cur_order_index++;
v->current_order.MakeDummy();
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
@@ -609,8 +609,8 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin
if (flags & DC_EXEC) {
if (v->current_order.IsType(OT_LOADING)) v->LeaveStation();
v->current_order.MakeGoToDepot(next_airport_index, false);
if (!(p2 & DEPOT_SERVICE)) v->current_order.SetDepotActionType(OFB_HALT_IN_DEPOT);
v->current_order.MakeGoToDepot(next_airport_index, ODTF_MANUAL);
if (!(p2 & DEPOT_SERVICE)) v->current_order.SetDepotActionType(ODATFB_HALT);
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
if (v->u.air.state == FLYING && !next_airport_has_hangar) {
/* The aircraft is now heading for a different hangar than the next in the orders */
@@ -714,7 +714,7 @@ static void CheckIfAircraftNeedsService(Vehicle *v)
if (st->IsValid() && st->airport_tile != 0 && st->Airport()->terminals != NULL) {
// printf("targetairport = %d, st->index = %d\n", v->u.air.targetairport, st->index);
// v->u.air.targetairport = st->index;
v->current_order.MakeGoToDepot(0, false);
v->current_order.MakeGoToDepot(0, ODTFB_SERVICE);
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
} else if (v->current_order.IsType(OT_GOTO_DEPOT)) {
v->current_order.MakeDummy();