forked from mirror/OpenTTD
(svn r22512) -Add: Save heightmap.
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@@ -27,9 +27,10 @@ enum SwitchMode {
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SM_NEWGAME, ///< New Game --> 'Random game'.
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SM_RESTARTGAME, ///< Restart --> 'Random game' with current settings.
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SM_EDITOR, ///< Switch to scenario editor.
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SM_LOAD, ///< Load game, Play Scenario.
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SM_LOAD_GAME, ///< Load game, Play Scenario.
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SM_MENU, ///< Switch to game intro menu.
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SM_SAVE, ///< Save game.
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SM_SAVE_GAME, ///< Save game.
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SM_SAVE_HEIGHTMAP, ///< Save heightmap.
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SM_GENRANDLAND, ///< Generate random land within scenario editor.
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SM_LOAD_SCENARIO, ///< Load scenario from scenario editor.
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SM_START_HEIGHTMAP, ///< Load a heightmap and start a new game from it.
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