(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM

This commit is contained in:
ludde
2005-07-16 12:30:03 +00:00
parent 19cb5e054a
commit f12b3a0c18
7 changed files with 0 additions and 69 deletions

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@@ -83,10 +83,6 @@ VARDEF uint16 _station_tick_ctr;
VARDEF uint32 _random_seeds[2][2];
#ifdef PLAYER_SEED_RANDOM
VARDEF uint32 _player_seeds[MAX_PLAYERS][2];
#endif
// Iterator through all towns in OnTick_Town
VARDEF uint32 _cur_town_ctr;
// Frequency iterator at the same place