forked from mirror/OpenTTD
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
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@@ -274,7 +274,7 @@ uint GetPartialPixelZ(int x, int y, Slope corners)
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return z;
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}
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uint GetSlopePixelZ(int x, int y)
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int GetSlopePixelZ(int x, int y)
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{
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TileIndex tile = TileVirtXY(x, y);
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