forked from mirror/OpenTTD
(svn r1) Import of revision 975 of old (crashed) SVN
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viewport.h
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117
viewport.h
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#ifndef VIEWPORT_H
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#define VIEWPORT_H
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struct ViewPort {
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int left,top; // screen coordinates for the viewport
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int width, height; // screen width/height for the viewport
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int virtual_left, virtual_top; // virtual coordinates
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int virtual_width, virtual_height; // these are just width << zoom, height << zoom
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byte zoom;
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};
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/* viewport.c */
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Point MapXYZToViewport(ViewPort *vp, uint x, uint y, uint z);
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void AssignWindowViewport(Window *w, int x, int y,
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int width, int height, uint32 follow_flags, byte zoom);
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void SetViewportPosition(Window *w, int x, int y);
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ViewPort *IsPtInWindowViewport(Window *w, int x, int y);
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Point GetTileBelowCursor();
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Point GetTileZoomCenter(bool in);
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void UpdateViewportPosition(Window *w);
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void OffsetGroundSprite(int x, int y);
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void DrawGroundSprite(uint32 image);
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void DrawGroundSpriteAt(uint32 image, int x, int y, byte z);
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void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, byte z);
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void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2);
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void AddChildSpriteScreen(uint32 image, int x, int y);
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void StartSpriteCombine();
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void EndSpriteCombine();
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void HandleViewportClicked(ViewPort *vp, int x, int y);
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void PlaceObject();
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void SetRedErrorSquare(TileIndex tile);
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void SetTileSelectSize(int w, int h);
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void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
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void VpStartPlaceSizing(uint tile, int user);
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void VpStartPreSizing();
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void VpSetPresizeRange(uint from, uint to);
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void VpSetPlaceSizingLimit(int limit);
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Vehicle *CheckMouseOverVehicle();
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enum {
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VPM_X_OR_Y = 0,
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VPM_FIX_X = 1,
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VPM_FIX_Y = 2,
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VPM_RAILDIRS = 3,
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VPM_X_AND_Y = 4,
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VPM_X_AND_Y_LIMITED = 5,
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};
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void VpSelectTilesWithMethod(int x, int y, int method);
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enum {
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HT_NONE = 0,
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HT_RECT = 0x80,
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HT_POINT = 0x40,
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HT_LINE = 0x20,
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};
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typedef struct TileHighlightData {
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Point size;
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Point outersize;
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Point pos;
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Point offs;
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Point new_pos;
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Point new_size;
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Point new_outersize;
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Point selend, selstart;
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byte dirty;
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byte sizelimit;
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byte drawstyle;
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byte new_drawstyle;
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byte next_drawstyle;
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byte place_mode;
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byte window_class;
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bool make_square_red;
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uint16 window_number;
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int userdata;
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TileIndex redsq;
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} TileHighlightData;
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enum AnimCursors {
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ANIMCURSOR_DEMOLISH = -1,
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ANIMCURSOR_LOWERLAND = -2,
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ANIMCURSOR_RAISELAND = -3,
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ANIMCURSOR_PICKSTATION = -4,
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ANIMCURSOR_BUILDSIGNALS = -5,
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};
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// common button handler
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bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc);
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/* viewport.c */
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VARDEF ViewPort _viewports[18];
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VARDEF TileHighlightData _thd;
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VARDEF uint32 _active_viewports;
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VARDEF Point _tile_fract_coords;
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extern TileHighlightData * const _thd_ptr;
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#endif
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