forked from mirror/OpenTTD
(svn r1) Import of revision 975 of old (crashed) SVN
This commit is contained in:
785
misc.c
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785
misc.c
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@@ -0,0 +1,785 @@
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#include "stdafx.h"
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#include "ttd.h"
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#include "vehicle.h"
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#include "gfx.h"
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#include "assert.h"
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#include "saveload.h"
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extern void StartupEconomy();
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extern void InitNewsItemStructs();
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static uint32 _random_seed_3, _random_seed_4;
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byte _name_array[512][32];
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static INLINE uint32 ROR(uint32 x, int n)
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{
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return (x >> n) + (x << ((sizeof(x)*8)-n));
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}
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uint32 Random()
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{
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uint32 t = _random_seed_2;
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uint32 s = _random_seed_1;
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_random_seed_1 = s + ROR(t ^ 0x1234567F, 7);
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return _random_seed_2 = ROR(s, 3);
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}
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uint RandomRange(uint max)
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{
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return (uint16)Random() * max >> 16;
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}
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uint32 InteractiveRandom()
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{
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uint32 t = _random_seed_4;
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uint32 s = _random_seed_3;
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_random_seed_3 = s + ROR(t ^ 0x1234567F, 7);
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return _random_seed_4 = ROR(s, 3);
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}
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void memswap(void *a, void *b, size_t size) {
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void *c = alloca(size);
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memcpy(c, a, size);
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memcpy(a, b, size);
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memcpy(b, c, size);
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}
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void SetDate(uint date)
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{
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YearMonthDay ymd;
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ConvertDayToYMD(&ymd, _date = date);
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_cur_year = ymd.year;
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_cur_month = ymd.month;
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}
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void InitializeClearLand();
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void InitializeRail();
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void InitializeRailGui();
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void InitializeRoad();
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void InitializeRoadGui();
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void InitializeAirportGui();
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void InitializeDock();
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void InitializeDockGui();
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void InitializeIndustries();
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void InitializeLandscape();
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void InitializeTowns();
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void InitializeTrees();
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void InitializeStations();
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void InitializeNameMgr();
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void InitializePlayers();
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void InitializeCheats();
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void GenerateLandscape();
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void GenerateClearTile();
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void GenerateIndustries();
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void GenerateUnmovables();
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void GenerateTowns();
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void StartupPlayers();
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void StartupEngines();
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void StartupDisasters();
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void GenerateTrees();
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void ConvertGroundTilesIntoWaterTiles();
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void InitializeGame()
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{
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SetObjectToPlace(1, 0, 0, 0);
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_pause = 0;
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_fast_forward = 0;
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_tick_counter = 0;
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_date_fract = 0;
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_cur_tileloop_tile = 0;
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_vehicle_id_ctr_day = 0;
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{
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uint starting = ConvertIntDate(_patches.starting_date);
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if ( starting == (uint)-1) starting = 10958;
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SetDate(starting);
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}
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InitializeVehicles();
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_backup_orders_tile = 0;
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InitNewsItemStructs();
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InitializeLandscape();
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InitializeClearLand();
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InitializeRail();
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InitializeRailGui();
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InitializeRoad();
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InitializeRoadGui();
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InitializeAirportGui();
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InitializeDock();
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InitializeDockGui();
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InitializeTowns();
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InitializeTrees();
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InitializeStations();
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InitializeIndustries();
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InitializeNameMgr();
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InitializeTrains();
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InitializePlayers();
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InitializeCheats();
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InitTextEffects();
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InitializeAnimatedTiles();
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InitializeLandscapeVariables(false);
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ResetObjectToPlace();
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}
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void GenerateWorld(int mode)
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{
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int i;
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_generating_world = true;
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InitializeGame();
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SetObjectToPlace(1, 0, 0, 0);
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// Must start economy early because of the costs.
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StartupEconomy();
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// Don't generate landscape items when in the scenario editor.
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if (mode == 1) {
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// empty world in scenario editor
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ConvertGroundTilesIntoWaterTiles();
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} else {
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GenerateLandscape();
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GenerateClearTile();
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// only generate towns, tree and industries in newgame mode.
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if (mode == 0) {
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GenerateTowns();
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GenerateTrees();
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GenerateIndustries();
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GenerateUnmovables();
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}
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}
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// These are probably pointless when inside the scenario editor.
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StartupPlayers();
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StartupEngines();
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StartupDisasters();
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_generating_world = false;
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// No need to run the tile loop in the scenario editor.
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if (mode != 1) {
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for(i=0x500; i!=0; i--)
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RunTileLoop();
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}
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ResetObjectToPlace();
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}
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void DeleteName(StringID id)
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{
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if ((id & 0xF800) == 0x7800) {
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memset(_name_array[id & 0x1FF], 0, sizeof(_name_array[id & 0x1FF]));
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}
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}
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byte *GetName(int id, byte *buff)
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{
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byte *b;
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if (id & 0x600) {
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if (id & 0x200) {
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if (id & 0x400) {
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GetParamInt32();
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GetParamUint16();
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} else {
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GetParamUint16();
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}
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} else {
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GetParamInt32();
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}
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}
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b = _name_array[(id&~0x600)];
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while ((*buff++ = *b++) != 0);
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return buff - 1;
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}
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void InitializeCheats()
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{
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memset(&_cheats, 0, sizeof(Cheats));
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}
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void InitializeNameMgr()
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{
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memset(_name_array, 0, sizeof(_name_array));
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}
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StringID AllocateName(const byte *name, byte skip)
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{
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int free_item = -1;
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const byte *names;
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byte *dst;
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int i;
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names = &_name_array[0][0];
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for(i=0; i!=512; i++,names+=sizeof(_name_array[0])) {
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if (names[0] == 0) {
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if (free_item == -1)
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free_item = i;
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} else {
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if (str_eq(names, name)) {
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_error_message = STR_0132_CHOSEN_NAME_IN_USE_ALREADY;
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return 0;
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}
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}
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}
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if (free_item < 0) {
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_error_message = STR_0131_TOO_MANY_NAMES_DEFINED;
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return 0;
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}
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dst=_name_array[free_item];
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for(i=0; (dst[i] = name[i]) != 0 && ++i != 32; ) {}
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dst[31] = 0;
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return free_item | 0x7800 | (skip << 8);
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}
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const TileIndexDiff _tileoffs_by_dir[4] = {
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TILE_XY(-1, 0),
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TILE_XY(0, 1),
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TILE_XY(1, 0),
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TILE_XY(0, -1),
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};
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#define M(a,b) ((a<<5)|b)
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static const uint16 _month_date_from_year_day[] = {
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M(0,1),M(0,2),M(0,3),M(0,4),M(0,5),M(0,6),M(0,7),M(0,8),M(0,9),M(0,10),M(0,11),M(0,12),M(0,13),M(0,14),M(0,15),M(0,16),M(0,17),M(0,18),M(0,19),M(0,20),M(0,21),M(0,22),M(0,23),M(0,24),M(0,25),M(0,26),M(0,27),M(0,28),M(0,29),M(0,30),M(0,31),
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M(1,1),M(1,2),M(1,3),M(1,4),M(1,5),M(1,6),M(1,7),M(1,8),M(1,9),M(1,10),M(1,11),M(1,12),M(1,13),M(1,14),M(1,15),M(1,16),M(1,17),M(1,18),M(1,19),M(1,20),M(1,21),M(1,22),M(1,23),M(1,24),M(1,25),M(1,26),M(1,27),M(1,28),M(1,29),
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M(2,1),M(2,2),M(2,3),M(2,4),M(2,5),M(2,6),M(2,7),M(2,8),M(2,9),M(2,10),M(2,11),M(2,12),M(2,13),M(2,14),M(2,15),M(2,16),M(2,17),M(2,18),M(2,19),M(2,20),M(2,21),M(2,22),M(2,23),M(2,24),M(2,25),M(2,26),M(2,27),M(2,28),M(2,29),M(2,30),M(2,31),
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M(3,1),M(3,2),M(3,3),M(3,4),M(3,5),M(3,6),M(3,7),M(3,8),M(3,9),M(3,10),M(3,11),M(3,12),M(3,13),M(3,14),M(3,15),M(3,16),M(3,17),M(3,18),M(3,19),M(3,20),M(3,21),M(3,22),M(3,23),M(3,24),M(3,25),M(3,26),M(3,27),M(3,28),M(3,29),M(3,30),
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M(4,1),M(4,2),M(4,3),M(4,4),M(4,5),M(4,6),M(4,7),M(4,8),M(4,9),M(4,10),M(4,11),M(4,12),M(4,13),M(4,14),M(4,15),M(4,16),M(4,17),M(4,18),M(4,19),M(4,20),M(4,21),M(4,22),M(4,23),M(4,24),M(4,25),M(4,26),M(4,27),M(4,28),M(4,29),M(4,30),M(4,31),
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M(5,1),M(5,2),M(5,3),M(5,4),M(5,5),M(5,6),M(5,7),M(5,8),M(5,9),M(5,10),M(5,11),M(5,12),M(5,13),M(5,14),M(5,15),M(5,16),M(5,17),M(5,18),M(5,19),M(5,20),M(5,21),M(5,22),M(5,23),M(5,24),M(5,25),M(5,26),M(5,27),M(5,28),M(5,29),M(5,30),
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M(6,1),M(6,2),M(6,3),M(6,4),M(6,5),M(6,6),M(6,7),M(6,8),M(6,9),M(6,10),M(6,11),M(6,12),M(6,13),M(6,14),M(6,15),M(6,16),M(6,17),M(6,18),M(6,19),M(6,20),M(6,21),M(6,22),M(6,23),M(6,24),M(6,25),M(6,26),M(6,27),M(6,28),M(6,29),M(6,30),M(6,31),
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M(7,1),M(7,2),M(7,3),M(7,4),M(7,5),M(7,6),M(7,7),M(7,8),M(7,9),M(7,10),M(7,11),M(7,12),M(7,13),M(7,14),M(7,15),M(7,16),M(7,17),M(7,18),M(7,19),M(7,20),M(7,21),M(7,22),M(7,23),M(7,24),M(7,25),M(7,26),M(7,27),M(7,28),M(7,29),M(7,30),M(7,31),
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M(8,1),M(8,2),M(8,3),M(8,4),M(8,5),M(8,6),M(8,7),M(8,8),M(8,9),M(8,10),M(8,11),M(8,12),M(8,13),M(8,14),M(8,15),M(8,16),M(8,17),M(8,18),M(8,19),M(8,20),M(8,21),M(8,22),M(8,23),M(8,24),M(8,25),M(8,26),M(8,27),M(8,28),M(8,29),M(8,30),
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M(9,1),M(9,2),M(9,3),M(9,4),M(9,5),M(9,6),M(9,7),M(9,8),M(9,9),M(9,10),M(9,11),M(9,12),M(9,13),M(9,14),M(9,15),M(9,16),M(9,17),M(9,18),M(9,19),M(9,20),M(9,21),M(9,22),M(9,23),M(9,24),M(9,25),M(9,26),M(9,27),M(9,28),M(9,29),M(9,30),M(9,31),
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M(10,1),M(10,2),M(10,3),M(10,4),M(10,5),M(10,6),M(10,7),M(10,8),M(10,9),M(10,10),M(10,11),M(10,12),M(10,13),M(10,14),M(10,15),M(10,16),M(10,17),M(10,18),M(10,19),M(10,20),M(10,21),M(10,22),M(10,23),M(10,24),M(10,25),M(10,26),M(10,27),M(10,28),M(10,29),M(10,30),
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M(11,1),M(11,2),M(11,3),M(11,4),M(11,5),M(11,6),M(11,7),M(11,8),M(11,9),M(11,10),M(11,11),M(11,12),M(11,13),M(11,14),M(11,15),M(11,16),M(11,17),M(11,18),M(11,19),M(11,20),M(11,21),M(11,22),M(11,23),M(11,24),M(11,25),M(11,26),M(11,27),M(11,28),M(11,29),M(11,30),M(11,31),
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};
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#undef M
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enum {
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ACCUM_JAN = 0,
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ACCUM_FEB = ACCUM_JAN + 31,
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ACCUM_MAR = ACCUM_FEB + 29,
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ACCUM_APR = ACCUM_MAR + 31,
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ACCUM_MAY = ACCUM_APR + 30,
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ACCUM_JUN = ACCUM_MAY + 31,
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ACCUM_JUL = ACCUM_JUN + 30,
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ACCUM_AUG = ACCUM_JUL + 31,
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ACCUM_SEP = ACCUM_AUG + 31,
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ACCUM_OCT = ACCUM_SEP + 30,
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ACCUM_NOV = ACCUM_OCT + 31,
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ACCUM_DEC = ACCUM_NOV + 30,
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};
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static const uint16 _accum_days_for_month[] = {
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ACCUM_JAN,ACCUM_FEB,ACCUM_MAR,ACCUM_APR,
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ACCUM_MAY,ACCUM_JUN,ACCUM_JUL,ACCUM_AUG,
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ACCUM_SEP,ACCUM_OCT,ACCUM_NOV,ACCUM_DEC,
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};
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void ConvertDayToYMD(YearMonthDay *ymd, uint16 date)
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{
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uint yr = date / (365+365+365+366);
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uint rem = date % (365+365+365+366);
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uint x;
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yr *= 4;
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if (rem >= 366) {
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rem--;
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do {
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rem -= 365;
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yr++;
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} while (rem >= 365);
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if (rem >= 31+28) rem++;
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}
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ymd->year = yr;
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x = _month_date_from_year_day[rem];
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ymd->month = x >> 5;
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ymd->day = x & 0x1F;
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}
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// year is a number between 0..?
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// month is a number between 0..11
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// day is a number between 1..31
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uint ConvertYMDToDay(uint year, uint month, uint day)
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{
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uint rem;
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// day in the year
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rem = _accum_days_for_month[month] + day - 1;
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// remove feb 29 from year 1,2,3
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if (year & 3) rem += (year & 3) * 365 + (rem < 31+29);
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// base date.
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return (year >> 2) * (365+365+365+366) + rem;
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}
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// convert a date on the form
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// 1920 - 2090
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// 192001 - 209012
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// 19200101 - 20901231
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// or if > 2090 and below 65536, treat it as a daycount
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// returns -1 if no conversion was possible
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uint ConvertIntDate(uint date)
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{
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uint year, month = 0, day = 1;
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if (IS_INT_INSIDE(date, 1920, 2090 + 1)) {
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year = date - 1920;
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} else if (IS_INT_INSIDE(date, 192001, 209012+1)) {
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month = date % 100 - 1;
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year = date / 100 - 1920;
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} else if (IS_INT_INSIDE(date, 19200101, 20901231+1)) {
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day = date % 100; date /= 100;
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month = date % 100 - 1;
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year = date / 100 - 1920;
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} else if (IS_INT_INSIDE(date, 2091, 65536))
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return date;
|
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else
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return (uint)-1;
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// invalid ranges?
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if (month >= 12 || !IS_INT_INSIDE(day, 1, 31+1)) return (uint)-1;
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return ConvertYMDToDay(year, month, day);
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}
|
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typedef struct LandscapePredefVar {
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StringID names[NUM_CARGO];
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byte weights[NUM_CARGO];
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||||
StringID sprites[NUM_CARGO];
|
||||
|
||||
uint16 initial_cargo_payment[NUM_CARGO];
|
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byte transit_days_table_1[NUM_CARGO];
|
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byte transit_days_table_2[NUM_CARGO];
|
||||
|
||||
byte railwagon_by_cargo[3][NUM_CARGO];
|
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|
||||
byte road_veh_by_cargo_start[NUM_CARGO];
|
||||
byte road_veh_by_cargo_count[NUM_CARGO];
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} LandscapePredefVar;
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#include "table/landscape_const.h"
|
||||
|
||||
|
||||
// Calculate constants that depend on the landscape type.
|
||||
void InitializeLandscapeVariables(bool only_constants)
|
||||
{
|
||||
const LandscapePredefVar *lpd;
|
||||
int i;
|
||||
StringID str;
|
||||
|
||||
lpd = &_landscape_predef_var[_opt.landscape];
|
||||
|
||||
memcpy(_cargoc.ai_railwagon, lpd->railwagon_by_cargo, sizeof(lpd->railwagon_by_cargo));
|
||||
memcpy(_cargoc.ai_roadveh_start, lpd->road_veh_by_cargo_start,sizeof(lpd->road_veh_by_cargo_start));
|
||||
memcpy(_cargoc.ai_roadveh_count, lpd->road_veh_by_cargo_count,sizeof(lpd->road_veh_by_cargo_count));
|
||||
|
||||
for(i=0; i!=NUM_CARGO; i++) {
|
||||
_cargoc.sprites[i] = lpd->sprites[i];
|
||||
|
||||
str = lpd->names[i];
|
||||
_cargoc.names_s[i] = str;
|
||||
_cargoc.names_p[i] = (str += 0x20);
|
||||
_cargoc.names_long_s[i] = (str += 0x20);
|
||||
_cargoc.names_long_p[i] = (str += 0x20);
|
||||
_cargoc.names_short[i] = (str += 0x20);
|
||||
_cargoc.weights[i] = lpd->weights[i];
|
||||
|
||||
if (!only_constants) {
|
||||
_cargo_payment_rates[i] = lpd->initial_cargo_payment[i];
|
||||
_cargo_payment_rates_frac[i] = 0;
|
||||
}
|
||||
|
||||
_cargoc.transit_days_1[i] = lpd->transit_days_table_1[i];
|
||||
_cargoc.transit_days_2[i] = lpd->transit_days_table_2[i];
|
||||
}
|
||||
}
|
||||
|
||||
// distance in Manhattan metric
|
||||
uint GetTileDist(TileIndex xy1, TileIndex xy2)
|
||||
{
|
||||
return myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2)) +
|
||||
myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2));
|
||||
}
|
||||
|
||||
// maximum distance in x _or_ y
|
||||
uint GetTileDist1D(TileIndex xy1, TileIndex xy2)
|
||||
{
|
||||
return max(myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2)),
|
||||
myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2)));
|
||||
}
|
||||
|
||||
uint GetTileDist1Db(TileIndex xy1, TileIndex xy2)
|
||||
{
|
||||
int a = myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2));
|
||||
int b = myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2));
|
||||
|
||||
if (a > b)
|
||||
return a*2+b;
|
||||
else
|
||||
return b*2+a;
|
||||
}
|
||||
|
||||
uint GetTileDistAdv(TileIndex xy1, TileIndex xy2)
|
||||
{
|
||||
uint a = myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2));
|
||||
uint b = myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2));
|
||||
return a*a+b*b;
|
||||
}
|
||||
|
||||
bool CheckDistanceFromEdge(TileIndex tile, uint distance)
|
||||
{
|
||||
return IS_INT_INSIDE(GET_TILE_X(tile), distance, TILE_X_MAX + 1 - distance) &&
|
||||
IS_INT_INSIDE(GET_TILE_Y(tile), distance, TILE_Y_MAX + 1 - distance);
|
||||
}
|
||||
|
||||
void OnNewDay_Train(Vehicle *v);
|
||||
void OnNewDay_RoadVeh(Vehicle *v);
|
||||
void OnNewDay_Aircraft(Vehicle *v);
|
||||
void OnNewDay_Ship(Vehicle *v);
|
||||
void OnNewDay_EffectVehicle(Vehicle *v) { /* empty */ }
|
||||
void OnNewDay_DisasterVehicle(Vehicle *v);
|
||||
|
||||
typedef void OnNewVehicleDayProc(Vehicle *v);
|
||||
|
||||
static OnNewVehicleDayProc * _on_new_vehicle_day_proc[] = {
|
||||
OnNewDay_Train,
|
||||
OnNewDay_RoadVeh,
|
||||
OnNewDay_Ship,
|
||||
OnNewDay_Aircraft,
|
||||
OnNewDay_EffectVehicle,
|
||||
OnNewDay_DisasterVehicle,
|
||||
};
|
||||
|
||||
void EnginesDailyLoop();
|
||||
void DisasterDailyLoop();
|
||||
void PlayersMonthlyLoop();
|
||||
void EnginesMonthlyLoop();
|
||||
void TownsMonthlyLoop();
|
||||
void IndustryMonthlyLoop();
|
||||
void StationMonthlyLoop();
|
||||
|
||||
void PlayersYearlyLoop();
|
||||
void TrainsYearlyLoop();
|
||||
void RoadVehiclesYearlyLoop();
|
||||
void AircraftYearlyLoop();
|
||||
void ShipsYearlyLoop();
|
||||
|
||||
void CheckpointsDailyLoop();
|
||||
|
||||
|
||||
static const uint16 _autosave_months[] = {
|
||||
0, // never
|
||||
0xFFF, // every month
|
||||
0x249, // every 3 months
|
||||
0x041, // every 6 months
|
||||
0x001, // every 12 months
|
||||
};
|
||||
|
||||
void IncreaseDate()
|
||||
{
|
||||
int i,ctr,t;
|
||||
YearMonthDay ymd;
|
||||
|
||||
if (_game_mode == GM_MENU) {
|
||||
_tick_counter++;
|
||||
return;
|
||||
}
|
||||
|
||||
/*if the day changed, call the vehicle event but only update a part of the vehicles
|
||||
old max was i!= 12. But with that and a bigger number of vehicles (2560), per day only
|
||||
a part of it could be done, namely: function called max_size date_fract (uint16) / 885 x 12 ==>
|
||||
65536 / 885 = 74; 74x12 = 888. So max 888. Any vehicles above that were not _on_new_vehicle_day_proc'd
|
||||
eg. aged.
|
||||
So new code updates it for max vehicles.
|
||||
(NUM_VEHICLES / maximum number of times ctr is incremented before reset ) + 1 (to get last vehicles too)
|
||||
max size of _date_fract / 885 (added each tick) is number of times before ctr is reset.
|
||||
Calculation might look complicated, but compiler just replaces it with 35, so that's ok
|
||||
*/
|
||||
|
||||
ctr = _vehicle_id_ctr_day;
|
||||
for(i=0; i!=(NUM_VEHICLES / ((1<<sizeof(_date_fract)*8) / 885)) + 1 && ctr != lengthof(_vehicles); i++) {
|
||||
Vehicle *v = &_vehicles[ctr++];
|
||||
if ((t=v->type) != 0)
|
||||
_on_new_vehicle_day_proc[t - 0x10](v);
|
||||
}
|
||||
_vehicle_id_ctr_day = ctr;
|
||||
|
||||
/* increase day, and check if a new day is there? */
|
||||
_tick_counter++;
|
||||
|
||||
if ( (_date_fract += 885) >= 885)
|
||||
return;
|
||||
|
||||
/* yeah, increse day counter and call various daily loops */
|
||||
_date++;
|
||||
|
||||
_vehicle_id_ctr_day = 0;
|
||||
|
||||
DisasterDailyLoop();
|
||||
CheckpointsDailyLoop();
|
||||
|
||||
if (_game_mode != GM_MENU) {
|
||||
InvalidateWindowWidget(WC_STATUS_BAR, 0, 0);
|
||||
EnginesDailyLoop();
|
||||
}
|
||||
|
||||
/* check if we entered a new month? */
|
||||
ConvertDayToYMD(&ymd, _date);
|
||||
if ((byte)ymd.month == _cur_month)
|
||||
return;
|
||||
_cur_month = ymd.month;
|
||||
|
||||
// printf("Month %d, %X\n", ymd.month, _random_seed_1);
|
||||
|
||||
/* yes, call various monthly loops */
|
||||
if (_game_mode != GM_MENU) {
|
||||
if (HASBIT(_autosave_months[_opt.autosave], _cur_month)) {
|
||||
_do_autosave = true;
|
||||
RedrawAutosave();
|
||||
}
|
||||
|
||||
PlayersMonthlyLoop();
|
||||
EnginesMonthlyLoop();
|
||||
TownsMonthlyLoop();
|
||||
IndustryMonthlyLoop();
|
||||
StationMonthlyLoop();
|
||||
}
|
||||
|
||||
/* check if we entered a new year? */
|
||||
if ((byte)ymd.year == _cur_year)
|
||||
return;
|
||||
_cur_year = ymd.year;
|
||||
|
||||
/* yes, call various yearly loops */
|
||||
|
||||
PlayersYearlyLoop();
|
||||
TrainsYearlyLoop();
|
||||
RoadVehiclesYearlyLoop();
|
||||
AircraftYearlyLoop();
|
||||
ShipsYearlyLoop();
|
||||
|
||||
/* check if we reached 2090, that's the maximum year. */
|
||||
if (_cur_year == 171) {
|
||||
_cur_year = 170;
|
||||
_date = 62093;
|
||||
}
|
||||
|
||||
if (_patches.auto_euro)
|
||||
CheckSwitchToEuro();
|
||||
|
||||
/* XXX: check if year 2050 was reached */
|
||||
}
|
||||
|
||||
int FindFirstBit(uint32 x)
|
||||
{
|
||||
int i = 0;
|
||||
assert(x != 0);
|
||||
for(;!(x&1);i++,x>>=1);
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
extern uint SafeTileAdd(uint tile, int add, const char *exp, const char *file, int line)
|
||||
{
|
||||
int x = GET_TILE_X(tile) + (signed char)(add & 0xFF);
|
||||
int y = GET_TILE_Y(tile) + ((((0x8080 + add)>>8) & 0xFF) - 0x80);
|
||||
|
||||
if (x < 0 || y < 0 || x >= TILES_X || y >= TILES_Y) {
|
||||
char buf[512];
|
||||
|
||||
sprintf(buf, "TILE_ADD(%s) when adding 0x%.4X and %d failed", exp, tile, add);
|
||||
#if !defined(_DEBUG) || !defined(_MSC_VER)
|
||||
printf("%s\n", buf);
|
||||
#else
|
||||
_assert(buf, (char*)file, line);
|
||||
#endif
|
||||
}
|
||||
|
||||
assert(TILE_XY(x,y) == TILE_MASK(tile + add));
|
||||
|
||||
return TILE_XY(x,y);
|
||||
}
|
||||
|
||||
static void Save_NAME()
|
||||
{
|
||||
int i;
|
||||
byte *b = _name_array[0];
|
||||
|
||||
for(i=0; i!=lengthof(_name_array); i++,b+=sizeof(_name_array[0])) {
|
||||
if (*b) {
|
||||
SlSetArrayIndex(i);
|
||||
SlArray(b, strlen(b), SLE_UINT8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void Load_NAME()
|
||||
{
|
||||
int index;
|
||||
|
||||
while ((index = SlIterateArray()) != -1) {
|
||||
SlArray(_name_array[index],SlGetFieldLength(),SLE_UINT8);
|
||||
}
|
||||
}
|
||||
|
||||
static const byte _game_opt_desc[] = {
|
||||
// added a new difficulty option (town attitude) in version 4
|
||||
SLE_CONDARR(GameOptions,diff, SLE_FILE_I16 | SLE_VAR_I32, 17, 0, 3),
|
||||
SLE_CONDARR(GameOptions,diff, SLE_FILE_I16 | SLE_VAR_I32, 18, 4, 255),
|
||||
SLE_VAR(GameOptions,diff_level, SLE_UINT8),
|
||||
SLE_VAR(GameOptions,currency, SLE_UINT8),
|
||||
SLE_VAR(GameOptions,kilometers, SLE_UINT8),
|
||||
SLE_VAR(GameOptions,town_name, SLE_UINT8),
|
||||
SLE_VAR(GameOptions,landscape, SLE_UINT8),
|
||||
SLE_VAR(GameOptions,snow_line, SLE_UINT8),
|
||||
SLE_VAR(GameOptions,autosave, SLE_UINT8),
|
||||
SLE_VAR(GameOptions,road_side, SLE_UINT8),
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
// Save load game options
|
||||
static void SaveLoad_OPTS()
|
||||
{
|
||||
SlObject(&_opt, _game_opt_desc);
|
||||
}
|
||||
|
||||
|
||||
static const SaveLoadGlobVarList _date_desc[] = {
|
||||
{&_date, SLE_UINT16, 0, 255},
|
||||
{&_date_fract, SLE_UINT16, 0, 255},
|
||||
{&_tick_counter, SLE_UINT16, 0, 255},
|
||||
{&_vehicle_id_ctr_day, SLE_UINT16, 0, 255},
|
||||
{&_age_cargo_skip_counter, SLE_UINT8, 0, 255},
|
||||
{&_avail_aircraft, SLE_UINT8, 0, 255},
|
||||
{&_cur_tileloop_tile, SLE_UINT16, 0, 255},
|
||||
{&_disaster_delay, SLE_UINT16, 0, 255},
|
||||
{&_station_tick_ctr, SLE_UINT16, 0, 255},
|
||||
{&_random_seed_1, SLE_UINT32, 0, 255},
|
||||
{&_random_seed_2, SLE_UINT32, 0, 255},
|
||||
{&_cur_town_ctr, SLE_UINT8, 0, 255},
|
||||
{&_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_UINT, 0, 255},
|
||||
{&_next_competitor_start, SLE_FILE_U16 | SLE_VAR_UINT, 0, 255},
|
||||
{&_trees_tick_ctr, SLE_UINT8, 0, 255},
|
||||
{&_pause, SLE_UINT8, 4, 255},
|
||||
{NULL,0}
|
||||
};
|
||||
|
||||
// Save load date related variables as well as persistent tick counters
|
||||
// XXX: currently some unrelated stuff is just put here
|
||||
static void SaveLoad_DATE()
|
||||
{
|
||||
SlGlobList(_date_desc);
|
||||
}
|
||||
|
||||
|
||||
static const SaveLoadGlobVarList _view_desc[] = {
|
||||
{&_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_INT, 0, 255},
|
||||
{&_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_INT, 0, 255},
|
||||
{&_saved_scrollpos_zoom, SLE_UINT8, 0, 255},
|
||||
{NULL,0}
|
||||
};
|
||||
|
||||
static void SaveLoad_VIEW()
|
||||
{
|
||||
SlGlobList(_view_desc);
|
||||
}
|
||||
|
||||
static void SaveLoad_MAPT() {
|
||||
SlArray(_map_type_and_height, lengthof(_map_type_and_height), SLE_UINT8);
|
||||
}
|
||||
|
||||
static void SaveLoad_MAP2() {
|
||||
SlArray(_map2, lengthof(_map2), SLE_UINT8);
|
||||
}
|
||||
|
||||
static void SaveLoad_M3LO() {
|
||||
SlArray(_map3_lo, lengthof(_map3_lo), SLE_UINT8);
|
||||
}
|
||||
|
||||
static void SaveLoad_M3HI() {
|
||||
SlArray(_map3_hi, lengthof(_map3_hi), SLE_UINT8);
|
||||
}
|
||||
|
||||
static void SaveLoad_MAPO() {
|
||||
SlArray(_map_owner, lengthof(_map_owner), SLE_UINT8);
|
||||
}
|
||||
|
||||
static void SaveLoad_MAP5() {
|
||||
SlArray(_map5, lengthof(_map5), SLE_UINT8);
|
||||
}
|
||||
|
||||
static void SaveLoad_MAPE() {
|
||||
SlArray(_map_extra_bits, lengthof(_map_extra_bits), SLE_UINT8);
|
||||
}
|
||||
|
||||
|
||||
static void Save_CHTS()
|
||||
{
|
||||
byte count = sizeof(_cheats)/sizeof(Cheat);
|
||||
Cheat* cht = (Cheat*) &_cheats;
|
||||
Cheat* cht_last = &cht[count];
|
||||
|
||||
SlSetLength(count*2);
|
||||
for(; cht != cht_last; cht++) {
|
||||
SlWriteByte(cht->been_used);
|
||||
SlWriteByte(cht->value);
|
||||
}
|
||||
}
|
||||
|
||||
static void Load_CHTS()
|
||||
{
|
||||
Cheat* cht = (Cheat*) &_cheats;
|
||||
|
||||
uint count = SlGetFieldLength()/2;
|
||||
for(; count; count--, cht++)
|
||||
{
|
||||
cht->been_used = (byte)SlReadByte();
|
||||
cht->value = (byte)SlReadByte();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
const ChunkHandler _misc_chunk_handlers[] = {
|
||||
{ 'MAPT', SaveLoad_MAPT, SaveLoad_MAPT, CH_RIFF },
|
||||
{ 'MAP2', SaveLoad_MAP2, SaveLoad_MAP2, CH_RIFF },
|
||||
{ 'M3LO', SaveLoad_M3LO, SaveLoad_M3LO, CH_RIFF },
|
||||
{ 'M3HI', SaveLoad_M3HI, SaveLoad_M3HI, CH_RIFF },
|
||||
{ 'MAPO', SaveLoad_MAPO, SaveLoad_MAPO, CH_RIFF },
|
||||
{ 'MAP5', SaveLoad_MAP5, SaveLoad_MAP5, CH_RIFF },
|
||||
{ 'MAPE', SaveLoad_MAPE, SaveLoad_MAPE, CH_RIFF },
|
||||
|
||||
{ 'NAME', Save_NAME, Load_NAME, CH_ARRAY},
|
||||
{ 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
|
||||
{ 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF},
|
||||
{ 'OPTS', SaveLoad_OPTS, SaveLoad_OPTS, CH_RIFF},
|
||||
{ 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST}
|
||||
};
|
Reference in New Issue
Block a user