(svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen)

This commit is contained in:
rubidium
2013-05-19 14:49:25 +00:00
parent 50ae992b47
commit ef7befdbd8
7 changed files with 119 additions and 18 deletions

View File

@@ -45,6 +45,7 @@
#include "window_func.h"
#include "tilehighlight_func.h"
#include "window_gui.h"
#include "linkgraph/linkgraph_gui.h"
#include "table/strings.h"
#include "table/palettes.h"
@@ -218,6 +219,8 @@ void InitializeWindowViewport(Window *w, int x, int y,
vp->dest_scrollpos_x = pt.x;
vp->dest_scrollpos_y = pt.y;
vp->overlay = NULL;
w->viewport = vp;
vp->virtual_left = 0;//pt.x;
vp->virtual_top = 0;//pt.y;
@@ -1399,22 +1402,8 @@ static void ViewportDrawDirtyBlocks()
} while (--bottom > 0);
}
static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVector *sstdv)
static void ViewportDrawStrings(ZoomLevel zoom, const StringSpriteToDrawVector *sstdv)
{
DrawPixelInfo dp;
ZoomLevel zoom;
_cur_dpi = &dp;
dp = *dpi;
zoom = dp.zoom;
dp.zoom = ZOOM_LVL_NORMAL;
dp.left = UnScaleByZoom(dp.left, zoom);
dp.top = UnScaleByZoom(dp.top, zoom);
dp.width = UnScaleByZoom(dp.width, zoom);
dp.height = UnScaleByZoom(dp.height, zoom);
const StringSpriteToDraw *ssend = sstdv->End();
for (const StringSpriteToDraw *ss = sstdv->Begin(); ss != ssend; ++ss) {
TextColour colour = TC_BLACK;
@@ -1497,7 +1486,24 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
if (_draw_bounding_boxes) ViewportDrawBoundingBoxes(&_vd.parent_sprites_to_sort);
if (_draw_dirty_blocks) ViewportDrawDirtyBlocks();
if (_vd.string_sprites_to_draw.Length() != 0) ViewportDrawStrings(&_vd.dpi, &_vd.string_sprites_to_draw);
DrawPixelInfo dp = _vd.dpi;
ZoomLevel zoom = _vd.dpi.zoom;
dp.zoom = ZOOM_LVL_NORMAL;
dp.width = UnScaleByZoom(dp.width, zoom);
dp.height = UnScaleByZoom(dp.height, zoom);
_cur_dpi = &dp;
/* translate to window coordinates */
dp.left = x;
dp.top = y;
if (vp->overlay != NULL) vp->overlay->Draw(&dp);
/* translate back to world coordinates */
dp.left = UnScaleByZoom(_vd.dpi.left, zoom);
dp.top = UnScaleByZoom(_vd.dpi.top, zoom);
if (_vd.string_sprites_to_draw.Length() != 0) ViewportDrawStrings(zoom, &_vd.string_sprites_to_draw);
_cur_dpi = old_dpi;
@@ -1613,6 +1619,7 @@ void UpdateViewportPosition(Window *w)
int delta_x = w->viewport->dest_scrollpos_x - w->viewport->scrollpos_x;
int delta_y = w->viewport->dest_scrollpos_y - w->viewport->scrollpos_y;
bool update_overlay = false;
if (delta_x != 0 || delta_y != 0) {
if (_settings_client.gui.smooth_scroll) {
int max_scroll = ScaleByMapSize1D(512 * ZOOM_LVL_BASE);
@@ -1623,11 +1630,14 @@ void UpdateViewportPosition(Window *w)
w->viewport->scrollpos_x = w->viewport->dest_scrollpos_x;
w->viewport->scrollpos_y = w->viewport->dest_scrollpos_y;
}
update_overlay = (w->viewport->scrollpos_x == w->viewport->dest_scrollpos_x &&
w->viewport->scrollpos_y == w->viewport->dest_scrollpos_y);
}
ClampViewportToMap(vp, w->viewport->scrollpos_x, w->viewport->scrollpos_y);
SetViewportPosition(w, w->viewport->scrollpos_x, w->viewport->scrollpos_y);
if (update_overlay) RebuildViewportOverlay(w);
}
}
@@ -1987,6 +1997,15 @@ bool HandleViewportClicked(const ViewPort *vp, int x, int y)
return result;
}
void RebuildViewportOverlay(Window *w)
{
if (w->viewport->overlay != NULL &&
w->viewport->overlay->GetCompanyMask() != 0 &&
w->viewport->overlay->GetCargoMask() != 0) {
w->viewport->overlay->RebuildCache();
w->SetDirty();
}
}
/**
* Scrolls the viewport in a window to a given location.
@@ -2010,6 +2029,7 @@ bool ScrollWindowTo(int x, int y, int z, Window *w, bool instant)
if (instant) {
w->viewport->scrollpos_x = pt.x;
w->viewport->scrollpos_y = pt.y;
RebuildViewportOverlay(w);
}
w->viewport->dest_scrollpos_x = pt.x;
@@ -2966,3 +2986,15 @@ void ResetObjectToPlace()
{
SetObjectToPlace(SPR_CURSOR_MOUSE, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
}
Point GetViewportStationMiddle(const ViewPort *vp, const Station *st)
{
int x = TileX(st->xy) * TILE_SIZE;
int y = TileY(st->xy) * TILE_SIZE;
int z = GetSlopePixelZ(Clamp(x, 0, MapSizeX() * TILE_SIZE - 1), Clamp(y, 0, MapSizeY() * TILE_SIZE - 1));
Point p = RemapCoords(x, y, z);
p.x = UnScaleByZoom(p.x - vp->virtual_left, vp->zoom) + vp->left;
p.y = UnScaleByZoom(p.y - vp->virtual_top, vp->zoom) + vp->top;
return p;
}