forked from mirror/OpenTTD
(svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game).
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@@ -454,6 +454,7 @@ static const WindowDesc _build_road_scen_desc = {
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void ShowBuildRoadScenToolbar()
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void ShowBuildRoadScenToolbar()
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{
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{
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_cur_roadtype = ROADTYPE_ROAD;
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AllocateWindowDescFront(&_build_road_scen_desc, 0);
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AllocateWindowDescFront(&_build_road_scen_desc, 0);
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}
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}
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