forked from mirror/OpenTTD
(svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism
Simplification of the handling of the main_gui menus, Removal of repetitions and Hiding the internals of screenshots. Thanks to glx, Rubidium and Truelight for pointers
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@@ -307,7 +307,6 @@ VARDEF byte _switch_mode;
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VARDEF StringID _switch_mode_errorstr;
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VARDEF bool _exit_game;
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VARDEF SmallFiosItem _file_to_saveload;
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VARDEF byte _make_screenshot;
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VARDEF byte _get_z_hint; // used as a hint to getslopez to return the right height at a bridge.
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