(svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names

This commit is contained in:
yexo
2009-09-07 13:38:57 +00:00
parent 6e3591700f
commit ec63a0fc14
7 changed files with 59 additions and 75 deletions

View File

@@ -518,22 +518,22 @@ enum Sprites {
SPR_EXCAVATION_Y = 1415,
/* Landscape sprites */
SPR_FLAT_BARE_LAND = 3924,
SPR_FLAT_1_THIRD_GRASS_TILE = 3943,
SPR_FLAT_2_THIRD_GRASS_TILE = 3962,
SPR_FLAT_GRASS_TILE = 3981,
SPR_FLAT_ROUGH_LAND = 4000,
SPR_FLAT_ROUGH_LAND_1 = 4019,
SPR_FLAT_ROUGH_LAND_2 = 4020,
SPR_FLAT_ROUGH_LAND_3 = 4021,
SPR_FLAT_ROUGH_LAND_4 = 4022,
SPR_FLAT_ROCKY_LAND_1 = 4023,
SPR_FLAT_ROCKY_LAND_2 = 4042,
SPR_FLAT_WATER_TILE = 4061,
SPR_FLAT_1_QUART_SNOWY_TILE = 4493,
SPR_FLAT_2_QUART_SNOWY_TILE = 4512,
SPR_FLAT_3_QUART_SNOWY_TILE = 4531,
SPR_FLAT_SNOWY_TILE = 4550,
SPR_FLAT_BARE_LAND = 3924,
SPR_FLAT_1_THIRD_GRASS_TILE = 3943,
SPR_FLAT_2_THIRD_GRASS_TILE = 3962,
SPR_FLAT_GRASS_TILE = 3981,
SPR_FLAT_ROUGH_LAND = 4000,
SPR_FLAT_ROUGH_LAND_1 = 4019,
SPR_FLAT_ROUGH_LAND_2 = 4020,
SPR_FLAT_ROUGH_LAND_3 = 4021,
SPR_FLAT_ROUGH_LAND_4 = 4022,
SPR_FLAT_ROCKY_LAND_1 = 4023,
SPR_FLAT_ROCKY_LAND_2 = 4042,
SPR_FLAT_WATER_TILE = 4061,
SPR_FLAT_1_QUART_SNOW_DESERT_TILE = 4493,
SPR_FLAT_2_QUART_SNOW_DESERT_TILE = 4512,
SPR_FLAT_3_QUART_SNOW_DESERT_TILE = 4531,
SPR_FLAT_SNOW_DESERT_TILE = 4550,
/* Hedge, Farmland-fence sprites */
SPR_HEDGE_BUSHES = 4090,