(svn r18784) -Codechange: make NetworkSend_Command accept a company instead of using _local_company to pass that information, with the whole mess when you don't want the company to be _local_company.

This commit is contained in:
rubidium
2010-01-11 20:32:32 +00:00
parent 3e5a87a52c
commit ebe99fd493
8 changed files with 11 additions and 18 deletions

View File

@@ -13,6 +13,7 @@
#define COMMAND_FUNC_H
#include "command_type.h"
#include "company_type.h"
/**
* Checks if a command failes.
@@ -70,11 +71,10 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
bool DoCommandP(const CommandContainer *container, bool my_cmd = true);
#ifdef ENABLE_NETWORK
/**
* Send a command over the network
*/
void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text);
void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, CompanyID company);
#endif /* ENABLE_NETWORK */
extern Money _additional_cash_required;