(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.

This commit is contained in:
frosch
2009-09-13 19:15:59 +00:00
parent 5de9cc46b5
commit ebd916be3d
61 changed files with 323 additions and 323 deletions

View File

@@ -384,7 +384,7 @@ struct GameOptionsWindow : Window {
case GOW_TOWNNAME_DROPDOWN: // Town names
if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
this->opt->game_creation.town_name = index;
InvalidateWindow(WC_GAME_OPTIONS, 0);
SetWindowDirty(WC_GAME_OPTIONS, 0);
}
break;