(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!

This commit is contained in:
truelight
2004-09-10 19:02:27 +00:00
parent 1c1a5b91c9
commit eb49a19460
82 changed files with 1857 additions and 1857 deletions

View File

@@ -33,7 +33,7 @@ typedef struct GraphDrawer {
void DrawGraph(GraphDrawer *gw)
{
int i,j,k;
int x,y,old_x,old_y;
int color;
@@ -57,7 +57,7 @@ void DrawGraph(GraphDrawer *gw)
GfxFillRect(x, gw->top, x, bottom, color);
x += 22;
} while (--i);
/* draw the horizontal lines */
i = 9;
x = gw->left + 44;
@@ -95,7 +95,7 @@ void DrawGraph(GraphDrawer *gw)
}
} while (col_ptr++, --num_x);
} while (row_ptr+=24, --num_dataset);
/* setup scaling */
y_scaling = 0x80000000;
value = adj_height * 2;
@@ -271,10 +271,10 @@ static void SetupGraphDrawerForPlayers(GraphDrawer *gd)
int nums;
int mo,yr;
// Exclude the players which aren't valid
// Exclude the players which aren't valid
FOR_ALL_PLAYERS(p) {
if (!p->is_active) CLRBIT(showbits,p->index);
}
}
gd->sel = showbits;
gd->num_vert_lines = 24;
@@ -305,7 +305,7 @@ static void OperatingProfitWndProc(Window *w, WindowEvent *e)
int numd;
DrawWindowWidgets(w);
gd.left = 2;
gd.top = 18;
gd.height = 136;
@@ -314,7 +314,7 @@ static void OperatingProfitWndProc(Window *w, WindowEvent *e)
gd.color_3 = 0x10;
gd.color_2 = 0xD7;
gd.bg_line_color = 0xE;
SetupGraphDrawerForPlayers(&gd);
numd = 0;
@@ -528,13 +528,13 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
uint16 y=14;
int total_score = 0;
int color_done, color_notdone;
// Draw standard stuff
DrawWindowWidgets(w);
// The player of which we check the detail performance rating
owner = FindFirstBit(w->click_state) - 13;
// Paint the player icons
for (i=0;i<MAX_PLAYERS;i++) {
if (!DEREF_PLAYER(i)->is_active) {
@@ -550,7 +550,7 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
}
continue;
}
// Check if we have the player marked as inactive
if ((w->disabled_state & (1 << (i+13)))) {
// New player! Yippie :p
@@ -558,11 +558,11 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
// We need a repaint
SetWindowDirty(w);
}
if (i == owner) x = 1; else x = 0;
DrawPlayerIcon(i, i*33+11+x, 16+x);
}
// The colors used to show how the progress is going
color_done = _color_list[6].window_color_1b;
color_notdone = _color_list[4].window_color_1b;
@@ -579,44 +579,44 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
score = SCORE_MAX;
} else
total_score += score;
DrawString(7, y, STR_PERFORMANCE_DETAIL_VEHICLES + i, 0);
// Draw the score
SET_DPARAM32(0, score);
DrawStringRightAligned(107, y, SET_PERFORMANCE_DETAIL_INT, 0);
// Calculate the %-bar
if (val > needed) x = 50;
else if (val == 0) x = 0;
else x = ((val * 50) / needed);
// SCORE_LOAN is inversed
if (val < 0 && i == SCORE_LOAN)
x = 0;
// Draw the bar
if (x != 0)
GfxFillRect(112, y-2, x + 112, y+10, color_done);
if (x != 50)
GfxFillRect(x + 112, y-2, 50 + 112, y+10, color_notdone);
// Calculate the %
if (val > needed) x = 100;
else x = ((val * 100) / needed);
// SCORE_LOAN is inversed
if (val < 0 && i == SCORE_LOAN)
x = 0;
// Draw it
SET_DPARAM32(0, x);
DrawStringCentered(137, y, STR_PERFORMANCE_DETAIL_PERCENT, 0);
// SCORE_LOAN is inversed
if (i == SCORE_LOAN)
val = needed - val;
// Draw the amount we have against what is needed
// For some of them it is in currency format
SET_DPARAM32(0, val);
@@ -666,12 +666,12 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
FOR_ALL_PLAYERS(p2)
if (p2->is_active)
UpdateCompanyRatingAndValue(p2, false);
w->custom[0] = DAY_TICKS;
w->custom[1] = 5;
w->click_state = 1 << 13;
SetWindowDirty(w);
}
break;
@@ -927,7 +927,7 @@ static void CargoPaymentRatesWndProc(Window *w, WindowEvent *e)
gd.month = 0xFF;
gd.unk61A = 10;
gd.unk61C = 10;
for(i=0; i!=NUM_CARGO; i++) {
gd.colors[i] = _cargo_legend_colors[i];
for(j=0; j!=20; j++) {
@@ -1031,14 +1031,14 @@ static void CompanyLeagueWndProc(Window *w, WindowEvent *e)
size_t pl_num, i;
DrawWindowWidgets(w);
pl_num=0;
FOR_ALL_PLAYERS(p) {
if (p->is_active)
plist[pl_num++] = p;
}
assert(pl_num > 0);
qsort(plist, pl_num, sizeof(Player*), _perf_hist_comp);
i = 0;
@@ -1047,12 +1047,12 @@ static void CompanyLeagueWndProc(Window *w, WindowEvent *e)
p = plist[i];
SET_DPARAM16(1, p->name_1);
SET_DPARAM32(2, p->name_2);
SET_DPARAM16(3, GetPlayerNameString(p->index, 4));
/* WARNING ugly hack!
GetPlayerNameString sets up (Player #) if the player is human in an extra DPARAM16
It seems that if player is non-human, nothing is set up, so param is 0. GetString doesn't like
that because there is another param after it.
that because there is another param after it.
So we'll just shift the rating one back if player is AI and all is fine
*/
SET_DPARAM16((IS_HUMAN_PLAYER(p->index) ? 5 : 4), GetPerformanceTitleFromValue(p->old_economy[1].performance_history));