Codechange: automatic adding of _t to (u)int types, and WChar to char32_t

for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
This commit is contained in:
Rubidium
2023-05-08 19:01:06 +02:00
committed by rubidium42
parent 4f4810dc28
commit eaae0bb5e7
564 changed files with 4561 additions and 4561 deletions

View File

@@ -37,22 +37,22 @@ extern EnginePool _engine_pool;
struct Engine : EnginePool::PoolItem<&_engine_pool> {
std::string name; ///< Custom name of engine.
TimerGameCalendar::Date intro_date; ///< Date of introduction of the engine.
int32 age; ///< Age of the engine in months.
uint16 reliability; ///< Current reliability of the engine.
uint16 reliability_spd_dec; ///< Speed of reliability decay between services (per day).
uint16 reliability_start; ///< Initial reliability of the engine.
uint16 reliability_max; ///< Maximal reliability of the engine.
uint16 reliability_final; ///< Final reliability of the engine.
uint16 duration_phase_1; ///< First reliability phase in months, increasing reliability from #reliability_start to #reliability_max.
uint16 duration_phase_2; ///< Second reliability phase in months, keeping #reliability_max.
uint16 duration_phase_3; ///< Third reliability phase in months, decaying to #reliability_final.
int32_t age; ///< Age of the engine in months.
uint16_t reliability; ///< Current reliability of the engine.
uint16_t reliability_spd_dec; ///< Speed of reliability decay between services (per day).
uint16_t reliability_start; ///< Initial reliability of the engine.
uint16_t reliability_max; ///< Maximal reliability of the engine.
uint16_t reliability_final; ///< Final reliability of the engine.
uint16_t duration_phase_1; ///< First reliability phase in months, increasing reliability from #reliability_start to #reliability_max.
uint16_t duration_phase_2; ///< Second reliability phase in months, keeping #reliability_max.
uint16_t duration_phase_3; ///< Third reliability phase in months, decaying to #reliability_final.
byte flags; ///< Flags of the engine. @see EngineFlags
CompanyMask preview_asked; ///< Bit for each company which has already been offered a preview.
CompanyID preview_company; ///< Company which is currently being offered a preview \c INVALID_COMPANY means no company.
byte preview_wait; ///< Daily countdown timer for timeout of offering the engine to the #preview_company company.
CompanyMask company_avail; ///< Bit for each company whether the engine is available for that company.
CompanyMask company_hidden; ///< Bit for each company whether the engine is normally hidden in the build gui for that company.
uint8 original_image_index; ///< Original vehicle image index, thus the image index of the overridden vehicle
uint8_t original_image_index; ///< Original vehicle image index, thus the image index of the overridden vehicle
VehicleType type; ///< %Vehicle type, ie #VEH_ROAD, #VEH_TRAIN, etc.
EngineDisplayFlags display_flags; ///< NOSAVE client-side-only display flags for build engine list.
@@ -76,7 +76,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
*/
GRFFilePropsBase<NUM_CARGO + 2> grf_prop;
std::vector<WagonOverride> overrides;
uint16 list_position;
uint16_t list_position;
Engine() {}
Engine(VehicleType type, EngineID base);
@@ -98,7 +98,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
return this->info.cargo_type;
}
uint DetermineCapacity(const Vehicle *v, uint16 *mail_capacity = nullptr) const;
uint DetermineCapacity(const Vehicle *v, uint16_t *mail_capacity = nullptr) const;
bool CanCarryCargo() const;
@@ -113,7 +113,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
* @return The default capacity
* @see GetDefaultCargoType
*/
uint GetDisplayDefaultCapacity(uint16 *mail_capacity = nullptr) const
uint GetDisplayDefaultCapacity(uint16_t *mail_capacity = nullptr) const
{
return this->DetermineCapacity(nullptr, mail_capacity);
}
@@ -125,7 +125,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
uint GetDisplayWeight() const;
uint GetDisplayMaxTractiveEffort() const;
TimerGameCalendar::Date GetLifeLengthInDays() const;
uint16 GetRange() const;
uint16_t GetRange() const;
StringID GetAircraftTypeText() const;
/**
@@ -169,7 +169,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
return this->grf_prop.grffile;
}
uint32 GetGRFID() const;
uint32_t GetGRFID() const;
struct EngineTypeFilter {
VehicleType vt;
@@ -190,10 +190,10 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
};
struct EngineIDMapping {
uint32 grfid; ///< The GRF ID of the file the entity belongs to
uint16 internal_id; ///< The internal ID within the GRF file
uint32_t grfid; ///< The GRF ID of the file the entity belongs to
uint16_t internal_id; ///< The internal ID within the GRF file
VehicleType type; ///< The engine type
uint8 substitute_id; ///< The (original) entity ID to use if this GRF is not available (currently not used)
uint8_t substitute_id; ///< The (original) entity ID to use if this GRF is not available (currently not used)
};
/**
@@ -204,7 +204,7 @@ struct EngineOverrideManager : std::vector<EngineIDMapping> {
static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
void ResetToDefaultMapping();
EngineID GetID(VehicleType type, uint16 grf_local_id, uint32 grfid);
EngineID GetID(VehicleType type, uint16_t grf_local_id, uint32_t grfid);
static bool ResetToCurrentNewGRFConfig();
};