Codechange: automatic adding of _t to (u)int types, and WChar to char32_t

for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
This commit is contained in:
Rubidium
2023-05-08 19:01:06 +02:00
committed by rubidium42
parent 4f4810dc28
commit eaae0bb5e7
564 changed files with 4561 additions and 4561 deletions

View File

@@ -38,7 +38,7 @@ static bool IncrementSprite(EffectVehicle *v, SpriteID last)
static void ChimneySmokeInit(EffectVehicle *v)
{
uint32 r = Random();
uint32_t r = Random();
v->sprite_cache.sprite_seq.Set(SPR_CHIMNEY_SMOKE_0 + GB(r, 0, 3));
v->progress = GB(r, 16, 3);
}
@@ -274,8 +274,8 @@ static const BulldozerMovement _bulldozer_movement[] = {
};
static const struct {
int8 x;
int8 y;
int8_t x;
int8_t y;
} _inc_by_dir[] = {
{ -1, 0 },
{ 0, 1 },
@@ -317,9 +317,9 @@ static void BubbleInit(EffectVehicle *v)
}
struct BubbleMovement {
int8 x:4;
int8 y:4;
int8 z:4;
int8_t x:4;
int8_t y:4;
int8_t z:4;
byte image:4;
};