forked from mirror/OpenTTD
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
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@@ -570,7 +570,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, uint mask, int block, Town *t1)
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int a,b,rcmd;
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TileIndex tmptile;
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TileInfo ti;
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int i;
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uint i;
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int j;
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TileIndex tile = *tile_ptr;
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