forked from mirror/OpenTTD
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
This commit is contained in:
@@ -63,7 +63,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start)
|
||||
_generating_world = false;
|
||||
}
|
||||
|
||||
/** Scenario editor command that generates desert areas */
|
||||
/** Scenario editor command that generates rocky areas */
|
||||
static void GenerateRockyArea(TileIndex end, TileIndex start)
|
||||
{
|
||||
int size_x, size_y;
|
||||
|
Reference in New Issue
Block a user