(svn r20769) -Codechange: move some depot flags from p2 to p1 in CmdSendVehicleToDepot

This commit is contained in:
rubidium
2010-09-08 21:02:12 +00:00
parent 9badab6454
commit ea4b40704b
6 changed files with 26 additions and 25 deletions

View File

@@ -54,14 +54,13 @@ enum VehiclePathFinders {
VPF_YAPF = 2, ///< Yet Another PathFinder
};
/* Flags to add to p2 for goto depot commands
* Note: bits 8-10 are used for VLW flags */
/** Flags to add to p1 for goto depot commands. */
enum DepotCommand {
DEPOT_SERVICE = (1 << 0), ///< The vehicle will leave the depot right after arrival (serivce only)
DEPOT_MASS_SEND = (1 << 1), ///< Tells that it's a mass send to depot command (type in VLW flag)
DEPOT_DONT_CANCEL = (1 << 2), ///< Don't cancel current goto depot command if any
DEPOT_LOCATE_HANGAR = (1 << 3), ///< Find another airport if the target one lacks a hangar
DEPOT_COMMAND_MASK = 0xF,
DEPOT_SERVICE = (1U << 28), ///< The vehicle will leave the depot right after arrival (serivce only)
DEPOT_MASS_SEND = (1U << 29), ///< Tells that it's a mass send to depot command (type in VLW flag)
DEPOT_DONT_CANCEL = (1U << 30), ///< Don't cancel current goto depot command if any
DEPOT_LOCATE_HANGAR = (1U << 31), ///< Find another airport if the target one lacks a hangar
DEPOT_COMMAND_MASK = 0xFU << 28,
};
static const uint MAX_LENGTH_VEHICLE_NAME_BYTES = 31; ///< The maximum length of a vehicle name in bytes including '\0'