forked from mirror/OpenTTD
(svn r20769) -Codechange: move some depot flags from p2 to p1 in CmdSendVehicleToDepot
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@@ -54,14 +54,13 @@ enum VehiclePathFinders {
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VPF_YAPF = 2, ///< Yet Another PathFinder
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};
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/* Flags to add to p2 for goto depot commands
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* Note: bits 8-10 are used for VLW flags */
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/** Flags to add to p1 for goto depot commands. */
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enum DepotCommand {
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DEPOT_SERVICE = (1 << 0), ///< The vehicle will leave the depot right after arrival (serivce only)
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DEPOT_MASS_SEND = (1 << 1), ///< Tells that it's a mass send to depot command (type in VLW flag)
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DEPOT_DONT_CANCEL = (1 << 2), ///< Don't cancel current goto depot command if any
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DEPOT_LOCATE_HANGAR = (1 << 3), ///< Find another airport if the target one lacks a hangar
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DEPOT_COMMAND_MASK = 0xF,
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DEPOT_SERVICE = (1U << 28), ///< The vehicle will leave the depot right after arrival (serivce only)
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DEPOT_MASS_SEND = (1U << 29), ///< Tells that it's a mass send to depot command (type in VLW flag)
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DEPOT_DONT_CANCEL = (1U << 30), ///< Don't cancel current goto depot command if any
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DEPOT_LOCATE_HANGAR = (1U << 31), ///< Find another airport if the target one lacks a hangar
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DEPOT_COMMAND_MASK = 0xFU << 28,
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};
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static const uint MAX_LENGTH_VEHICLE_NAME_BYTES = 31; ///< The maximum length of a vehicle name in bytes including '\0'
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