forked from mirror/OpenTTD
(svn r20769) -Codechange: move some depot flags from p2 to p1 in CmdSendVehicleToDepot
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@@ -823,7 +823,7 @@ CommandCost SendAllVehiclesToDepot(VehicleType type, DoCommandFlag flags, bool s
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bool had_success = false;
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for (uint i = 0; i < list.Length(); i++) {
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const Vehicle *v = list[i];
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CommandCost ret = DoCommand(v->tile, v->index, (service ? 1 : 0) | DEPOT_DONT_CANCEL, flags, GetCmdSendToDepot(type));
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CommandCost ret = DoCommand(v->tile, v->index | (service ? DEPOT_SERVICE : 0U) | DEPOT_DONT_CANCEL, 0, flags, GetCmdSendToDepot(type));
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if (ret.Succeeded()) {
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had_success = true;
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@@ -843,7 +843,9 @@ CommandCost SendAllVehiclesToDepot(VehicleType type, DoCommandFlag flags, bool s
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* Send a vehicle to the depot.
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* @param tile unused
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* @param flags for command type
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* @param p1 vehicle ID to send to the depot
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* @param p1 bitmask
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* - p1 0-20: bitvehicle ID to send to the depot
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* - p1 bits 25-8 - DEPOT_ flags (see vehicle_type.h)
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* @param p2 various bitmasked elements
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* - p2 bit 0-3 - DEPOT_ flags (see vehicle.h)
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* - p2 bit 8-10 - VLW flag (for mass goto depot)
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@@ -853,16 +855,16 @@ CommandCost SendAllVehiclesToDepot(VehicleType type, DoCommandFlag flags, bool s
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*/
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CommandCost CmdSendVehicleToDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (p2 & DEPOT_MASS_SEND) {
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if (p1 & DEPOT_MASS_SEND) {
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/* Mass goto depot requested */
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if (!ValidVLWFlags(p2 & VLW_MASK)) return CMD_ERROR;
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return SendAllVehiclesToDepot((VehicleType)GB(p2, 11, 2), flags, p2 & DEPOT_SERVICE, _current_company, (p2 & VLW_MASK), p1);
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return SendAllVehiclesToDepot((VehicleType)GB(p2, 11, 2), flags, p2 & DEPOT_SERVICE, _current_company, (p2 & VLW_MASK), GB(p1, 0, 20));
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}
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Vehicle *v = Vehicle::GetIfValid(p1);
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Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
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if (v == NULL) return CMD_ERROR;
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return v->SendToDepot(flags, (DepotCommand)(p2 & DEPOT_COMMAND_MASK));
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return v->SendToDepot(flags, (DepotCommand)(p1 & DEPOT_COMMAND_MASK));
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}
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/**
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