forked from mirror/OpenTTD
(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists) -Codechange: Made depot-functions a bit more logic (no longer GetDepotByTile crashes your game when you request it on a non-depot tile) -Add: made depots dynamic (yes, 64k depots are possible now)
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8
ttd.dsp
8
ttd.dsp
@@ -465,6 +465,10 @@ SOURCE=.\console.h
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SOURCE=.\debug.h
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# End Source File
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# Begin Source File
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SOURCE=.\depot.h
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# End Source File
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# Begin Source File
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SOURCE=.\economy.h
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# End Source File
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@@ -711,6 +715,10 @@ SOURCE=.\aircraft_cmd.c
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SOURCE=.\clear_cmd.c
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# End Source File
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# Begin Source File
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SOURCE=.\debug.c
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# End Source File
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# Begin Source File
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SOURCE=.\disaster_cmd.c
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# End Source File
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