Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)

This avoids a (soft) namespace conflict between the four ST_* enums.
This commit is contained in:
2023-04-16 20:00:55 +01:00
committed by GitHub
parent 32c8e7feb8
commit e97bf271dc
42 changed files with 189 additions and 189 deletions

View File

@@ -287,7 +287,7 @@ const Sprite *CoreTextFontCache::InternalGetGlyph(GlyphID key, bool use_aa)
SpriteLoader::Sprite sprite;
sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
sprite.type = ST_FONT;
sprite.type = SpriteType::Font;
sprite.colours = (use_aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
sprite.width = width;
sprite.height = height;