(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.

-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings.
   -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
This commit is contained in:
celestar
2006-04-18 08:50:17 +00:00
parent 62f7907d3a
commit e75e4e8f74
7 changed files with 17 additions and 10 deletions

View File

@@ -1403,6 +1403,13 @@ bool AfterLoadGame(void)
}
}
if (CheckSavegameVersion(26)) {
Station *st;
FOR_ALL_STATIONS(st) {
st->last_vehicle_type = VEH_Invalid;
}
}
FOR_ALL_PLAYERS(p) p->avail_railtypes = GetPlayerRailtypes(p->index);
return true;