forked from mirror/OpenTTD
(svn r546) -newgrf: Use GetCustomVehicleIcon() for fetching sprites for vehicle selection dialogs. (Idea by octo, done by pasky).
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@@ -174,7 +174,7 @@ void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod)
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uint32 image = 0;
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if (is_custom_sprite(img)) {
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image = GetCustomEngineSprite(engine, -1, CID_PURCHASE, 0, 0, 6);
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image = GetCustomVehicleIcon(engine, 6);
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if (!image) img = _engine_original_sprites[engine];
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}
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if (!image) {
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@@ -186,7 +186,7 @@ void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod)
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x += 15;
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image = 0;
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if (is_custom_sprite(img)) {
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image = GetCustomEngineSprite(engine, -1, CID_PURCHASE, 0, 0, 2);
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image = GetCustomVehicleIcon(engine, 2);
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if (!image) img = _engine_original_sprites[engine];
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}
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if (!image) {
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