forked from mirror/OpenTTD
(svn r1124) -Fix: [Network] Also the server now has the option Give Money in
ClientList (tnx to teeone for reporting)
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@@ -864,6 +864,9 @@ bool NetworkServerStart(void)
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_frame_counter_max = 0;
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_frame_counter_max = 0;
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_network_own_client_index = NETWORK_SERVER_INDEX;
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_network_own_client_index = NETWORK_SERVER_INDEX;
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if (!_network_dedicated)
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_network_playas = 1;
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_network_clients_connected = 0;
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_network_clients_connected = 0;
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NetworkInitGameInfo();
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NetworkInitGameInfo();
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