forked from mirror/OpenTTD
(svn r19949) -Doc: Mention tricky units (like speed) more often and more consistently.
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@@ -43,7 +43,7 @@ struct BridgeSpec {
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byte min_length; ///< the minimum length (not counting start and end tile)
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byte max_length; ///< the maximum length (not counting start and end tile)
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uint16 price; ///< the price multiplier
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uint16 speed; ///< maximum travel speed
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uint16 speed; ///< maximum travel speed (1 unit = 1/1.6 mph = 1 km-ish/h)
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SpriteID sprite; ///< the sprite which is used in the GUI
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PaletteID pal; ///< the palette which is used in the GUI
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StringID material; ///< the string that contains the bridge description
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