(svn r925) Use sound enums

Also play the correct sound when a toyland road vehicle breaks down
This commit is contained in:
tron
2004-12-04 09:26:39 +00:00
parent d036559e0e
commit e56c3cddd8
24 changed files with 118 additions and 106 deletions

View File

@@ -565,7 +565,7 @@ static void FloodVehicle(Vehicle *v)
0);
}
CreateEffectVehicleRel(v,4,4,8,EV_CRASHED_SMOKE); // show cool destruction effects
SndPlayVehicleFx(16, v); // create sound
SndPlayVehicleFx(SND_12_EXPLOSION, v); // create sound
}
// called from tunnelbridge_cmd