(svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic

This commit is contained in:
tron
2005-03-28 08:48:41 +00:00
parent 51eeea477b
commit e4cb9dbb77
3 changed files with 4 additions and 7 deletions

1
ttd.h
View File

@@ -507,7 +507,6 @@ enum SpecialStrings {
typedef void PlaceProc(uint tile);
VARDEF bool _savegame_sort_dirty;
VARDEF byte _savegame_sort_order;
#define INVALID_UINT_TILE (uint)0xFFFFFFFF