forked from mirror/OpenTTD
(svn r19338) -Codechange: Move the acceleration cache to GroundVehicle.
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@@ -115,22 +115,22 @@ void Train::PowerChanged()
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if (track_speed > 0) max_track_speed = min(max_track_speed, track_speed);
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}
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this->tcache.cached_axle_resistance = 60 * number_of_parts;
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this->tcache.cached_air_drag = 20 + 3 * number_of_parts;
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this->acc_cache.cached_axle_resistance = 60 * number_of_parts;
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this->acc_cache.cached_air_drag = 20 + 3 * number_of_parts;
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max_te *= 10000; // Tractive effort in (tonnes * 1000 * 10 =) N
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max_te /= 256; // Tractive effort is a [0-255] coefficient
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if (this->tcache.cached_power != total_power || this->tcache.cached_max_te != max_te) {
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if (this->acc_cache.cached_power != total_power || this->acc_cache.cached_max_te != max_te) {
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/* Stop the vehicle if it has no power */
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if (total_power == 0) this->vehstatus |= VS_STOPPED;
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this->tcache.cached_power = total_power;
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this->tcache.cached_max_te = max_te;
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this->acc_cache.cached_power = total_power;
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this->acc_cache.cached_max_te = max_te;
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SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
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}
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this->tcache.cached_max_track_speed = max_track_speed;
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this->acc_cache.cached_max_track_speed = max_track_speed;
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}
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@@ -146,11 +146,11 @@ void Train::CargoChanged()
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for (Train *u = this; u != NULL; u = u->Next()) {
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uint32 current_weight = u->GetWeight();
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weight += current_weight;
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u->tcache.cached_slope_resistance = current_weight * u->GetSlopeSteepness();
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u->acc_cache.cached_slope_resistance = current_weight * u->GetSlopeSteepness();
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}
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/* store consist weight in cache */
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this->tcache.cached_weight = weight;
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this->acc_cache.cached_weight = weight;
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/* Now update train power (tractive effort is dependent on weight) */
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this->PowerChanged();
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@@ -498,7 +498,7 @@ int Train::GetCurrentMaxSpeed() const
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}
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}
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return min(max_speed, this->tcache.cached_max_track_speed);
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return min(max_speed, this->acc_cache.cached_max_track_speed);
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}
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/**
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@@ -511,10 +511,10 @@ int Train::GetAcceleration() const
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int32 speed = this->GetCurrentSpeed();
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/* Weight is stored in tonnes */
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int32 mass = this->tcache.cached_weight;
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int32 mass = this->acc_cache.cached_weight;
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/* Power is stored in HP, we need it in watts. */
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int32 power = this->tcache.cached_power * 746;
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int32 power = this->acc_cache.cached_power * 746;
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int32 resistance = 0;
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@@ -523,11 +523,11 @@ int Train::GetAcceleration() const
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const int area = 120;
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if (!maglev) {
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resistance = (13 * mass) / 10;
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resistance += this->tcache.cached_axle_resistance;
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resistance += this->acc_cache.cached_axle_resistance;
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resistance += (this->GetRollingFriction() * mass * speed) / 1000;
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resistance += (area * this->tcache.cached_air_drag * speed * speed) / 10000;
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resistance += (area * this->acc_cache.cached_air_drag * speed * speed) / 10000;
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} else {
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resistance += (area * this->tcache.cached_air_drag * speed * speed) / 20000;
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resistance += (area * this->acc_cache.cached_air_drag * speed * speed) / 20000;
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}
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resistance += this->GetSlopeResistance();
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@@ -536,7 +536,7 @@ int Train::GetAcceleration() const
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/* This value allows to know if the vehicle is accelerating or braking. */
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AccelStatus mode = this->GetAccelerationStatus();
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const int max_te = this->tcache.cached_max_te; // [N]
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const int max_te = this->acc_cache.cached_max_te; // [N]
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int force;
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if (speed > 0) {
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if (!maglev) {
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@@ -564,10 +564,10 @@ void Train::UpdateAcceleration()
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{
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assert(this->IsFrontEngine());
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this->max_speed = this->tcache.cached_max_track_speed;
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this->max_speed = this->acc_cache.cached_max_track_speed;
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uint power = this->tcache.cached_power;
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uint weight = this->tcache.cached_weight;
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uint power = this->acc_cache.cached_power;
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uint weight = this->acc_cache.cached_weight;
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assert(weight != 0);
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this->acceleration = Clamp(power / weight * 4, 1, 255);
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}
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@@ -2265,7 +2265,7 @@ static bool CheckTrainStayInDepot(Train *v)
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}
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/* if the train got no power, then keep it in the depot */
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if (v->tcache.cached_power == 0) {
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if (v->acc_cache.cached_power == 0) {
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v->vehstatus |= VS_STOPPED;
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SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
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return true;
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