(svn r22198) -Codechange: make some constants name more explicit

This commit is contained in:
rubidium
2011-03-05 11:16:44 +00:00
parent 2636a4809b
commit e48967541a
5 changed files with 15 additions and 15 deletions

View File

@@ -1145,7 +1145,7 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd
uint button_y = y + (SETTING_HEIGHT - 11) / 2;
/* We do not allow changes of some items when we are a client in a networkgame */
if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
@@ -1587,7 +1587,7 @@ struct GameSettingsWindow : Window {
const SettingDesc *sd = pe->d.entry.setting;
/* return if action is only active in network, or only settable by server */
if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;