(svn r14613) -Fix [FS#2420]: When building industries, clear the tiles as OWNER_TOWN instead of the founder to take care of protected buildings and to not get stressed by town ratings.

This commit is contained in:
frosch
2008-11-23 16:34:27 +00:00
parent c4179d4ea9
commit e35be92a3a
2 changed files with 23 additions and 3 deletions

View File

@@ -1266,9 +1266,22 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable
_error_message = STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS;
return false;
}
if (CmdFailed(DoCommand(cur_tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR))) return false;
/* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */
CompanyID old_company = _current_company;
_current_company = OWNER_TOWN;
bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR));
_current_company = old_company;
if (not_clearable) return false;
} else if ((ind_behav & INDUSTRYBEH_ONLY_NEARTOWN) == 0 || !IsTileType(cur_tile, MP_HOUSE)) {
if (CmdFailed(DoCommand(cur_tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR))) return false;
/* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */
CompanyID old_company = _current_company;
_current_company = OWNER_TOWN;
bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR));
_current_company = old_company;
if (not_clearable) return false;
}
}
} while ((++it)->ti.x != -0x80);
@@ -1540,6 +1553,9 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
i->prod_level = PRODLEVEL_DEFAULT;
/* Clear the tiles as OWNER_TOWN, to not affect town rating, and to not clear protected buildings */
CompanyID old_company = _current_company;
_current_company = OWNER_TOWN;
do {
TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
@@ -1568,6 +1584,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
if (its->animation_info != 0xFFFF) AddAnimatedTile(cur_tile);
}
} while ((++it)->ti.x != -0x80);
_current_company = old_company;
i->width++;
i->height++;