forked from mirror/OpenTTD
(svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
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@@ -229,6 +229,7 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold);
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void ChangeTownRating(Town *t, int add, int max);
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uint GetRoadBitsByTile(TileIndex tile);
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void DrawRoadBits(TileInfo *ti, byte road, byte ground_type, bool snow, bool flat);
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int GetTownRadiusGroup(const Town *t, TileIndex tile);
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void ShowNetworkChatQueryWindow(byte desttype, byte dest);
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void ShowNetworkGiveMoneyWindow(byte player);
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