(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)

-CodeLayout: Remove trailing spaces and Windows linebreaks
This commit is contained in:
darkvater
2004-09-12 21:49:38 +00:00
parent 1b498bca57
commit e295e46e3e
40 changed files with 717 additions and 721 deletions

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@@ -66,7 +66,7 @@ static const LandscapePredefVar _landscape_predef_var[4] = {
STR_000E,
STR_001F_PAPER,
STR_0020_GOLD,
STR_001E_FOOD,
STR_001E_FOOD,
},
/* hilly weights */
{

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@@ -132,7 +132,7 @@ static const SpriteID _landscape_spriteindexes_3[] = {
};
/* Slope graphics indexes temperate climate
/* Slope graphics indexes temperate climate
Skip first 3 sprites and only load the proper set */
static const SpriteID _slopes_spriteindexes_0[] = {
0xfffe, 3,
@@ -148,7 +148,7 @@ static const SpriteID _slopes_spriteindexes_1[] = {
0xffff,
};
/* Slope graphics indexes tropical climate
/* Slope graphics indexes tropical climate
Skip first 155 sprites and only load the proper set */
static const SpriteID _slopes_spriteindexes_2[] = {
0xfffe, 155,

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@@ -1,70 +1,70 @@
byte _palettes[4][256 * 3] = {
/* palette 1 */
{
0, 0, 0, 212, 0, 212, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 168, 168, 168, 184, 184, 184,
200, 200, 200, 216, 216, 216, 232, 232, 232, 252, 252, 252,
52, 60, 72, 68, 76, 92, 88, 96, 112, 108, 116, 132,
132, 140, 152, 156, 160, 172, 176, 184, 196, 204, 208, 220,
48, 44, 4, 64, 60, 12, 80, 76, 20, 96, 92, 28,
120, 120, 64, 148, 148, 100, 176, 176, 132, 204, 204, 168,
100, 100, 100, 116, 116, 116, 104, 80, 44, 124, 104, 72,
152, 132, 92, 184, 160, 120, 212, 188, 148, 244, 220, 176,
132, 132, 132, 88, 4, 16, 112, 16, 32, 136, 32, 52,
160, 56, 76, 188, 84, 108, 204, 104, 124, 220, 132, 144,
236, 156, 164, 252, 188, 192, 252, 212, 0, 252, 232, 60,
252, 248, 128, 76, 40, 0, 96, 60, 8, 116, 88, 28,
136, 116, 56, 156, 136, 80, 176, 156, 108, 196, 180, 136,
68, 24, 0, 96, 44, 4, 128, 68, 8, 156, 96, 16,
184, 120, 24, 212, 156, 32, 232, 184, 16, 252, 212, 0,
252, 248, 128, 252, 252, 192, 32, 4, 0, 64, 20, 8,
84, 28, 16, 108, 44, 28, 128, 56, 40, 148, 72, 56,
168, 92, 76, 184, 108, 88, 196, 128, 108, 212, 148, 128,
8, 52, 0, 16, 64, 0, 32, 80, 4, 48, 96, 4,
64, 112, 12, 84, 132, 20, 104, 148, 28, 128, 168, 44,
64, 64, 64, 44, 68, 32, 60, 88, 48, 80, 104, 60,
104, 124, 76, 128, 148, 92, 152, 176, 108, 180, 204, 124,
16, 52, 24, 32, 72, 44, 56, 96, 72, 76, 116, 88,
96, 136, 108, 120, 164, 136, 152, 192, 168, 184, 220, 200,
32, 24, 0, 56, 28, 0, 80, 80, 80, 88, 52, 12,
104, 64, 24, 124, 84, 44, 140, 108, 64, 160, 128, 88,
76, 40, 16, 96, 52, 24, 116, 68, 40, 136, 84, 56,
164, 96, 64, 184, 112, 80, 204, 128, 96, 212, 148, 112,
224, 168, 128, 236, 188, 148, 80, 28, 4, 100, 40, 20,
120, 56, 40, 140, 76, 64, 160, 100, 96, 184, 136, 136,
36, 40, 68, 48, 52, 84, 64, 64, 100, 80, 80, 116,
100, 100, 136, 132, 132, 164, 172, 172, 192, 212, 212, 224,
48, 48, 48, 64, 44, 144, 88, 64, 172, 104, 76, 196,
120, 88, 224, 140, 104, 252, 160, 136, 252, 188, 168, 252,
0, 24, 108, 0, 36, 132, 0, 52, 160, 0, 72, 184,
0, 96, 212, 24, 120, 220, 56, 144, 232, 88, 168, 240,
128, 196, 252, 188, 224, 252, 16, 64, 96, 24, 80, 108,
40, 96, 120, 52, 112, 132, 80, 140, 160, 116, 172, 192,
156, 204, 220, 204, 240, 252, 172, 52, 52, 212, 52, 52,
252, 52, 52, 252, 100, 88, 252, 144, 124, 252, 184, 160,
252, 216, 200, 252, 244, 236, 72, 20, 112, 92, 44, 140,
112, 68, 168, 140, 100, 196, 168, 136, 224, 204, 180, 252,
204, 180, 252, 232, 208, 252, 60, 0, 0, 92, 0, 0,
128, 0, 0, 160, 0, 0, 196, 0, 0, 224, 0, 0,
252, 0, 0, 252, 80, 0, 252, 108, 0, 252, 136, 0,
252, 164, 0, 252, 192, 0, 252, 220, 0, 252, 252, 0,
204, 136, 8, 228, 144, 4, 252, 156, 0, 252, 176, 48,
252, 196, 100, 252, 216, 152, 8, 24, 88, 12, 36, 104,
20, 52, 124, 28, 68, 140, 40, 92, 164, 56, 120, 188,
72, 152, 216, 100, 172, 224, 92, 156, 52, 108, 176, 64,
124, 200, 76, 144, 224, 92, 224, 244, 252, 204, 240, 252,
180, 220, 236, 132, 188, 216, 88, 152, 172, 16, 16, 16,
32, 32, 32, 8, 92, 104, 16, 100, 112, 24, 108, 120,
32, 116, 128, 44, 124, 140, 92, 164, 184, 116, 180, 196,
148, 200, 216, 180, 220, 232, 216, 244, 252, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
252, 60, 0, 252, 80, 0, 252, 104, 0, 252, 128, 0,
252, 148, 0, 252, 172, 0, 252, 196, 0, 252, 0, 0,
252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
252, 228, 0, 148, 148, 148, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 212, 0, 212, 252, 252, 252,
0, 0, 0, 212, 0, 212, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 168, 168, 168, 184, 184, 184,
200, 200, 200, 216, 216, 216, 232, 232, 232, 252, 252, 252,
52, 60, 72, 68, 76, 92, 88, 96, 112, 108, 116, 132,
132, 140, 152, 156, 160, 172, 176, 184, 196, 204, 208, 220,
48, 44, 4, 64, 60, 12, 80, 76, 20, 96, 92, 28,
120, 120, 64, 148, 148, 100, 176, 176, 132, 204, 204, 168,
100, 100, 100, 116, 116, 116, 104, 80, 44, 124, 104, 72,
152, 132, 92, 184, 160, 120, 212, 188, 148, 244, 220, 176,
132, 132, 132, 88, 4, 16, 112, 16, 32, 136, 32, 52,
160, 56, 76, 188, 84, 108, 204, 104, 124, 220, 132, 144,
236, 156, 164, 252, 188, 192, 252, 212, 0, 252, 232, 60,
252, 248, 128, 76, 40, 0, 96, 60, 8, 116, 88, 28,
136, 116, 56, 156, 136, 80, 176, 156, 108, 196, 180, 136,
68, 24, 0, 96, 44, 4, 128, 68, 8, 156, 96, 16,
184, 120, 24, 212, 156, 32, 232, 184, 16, 252, 212, 0,
252, 248, 128, 252, 252, 192, 32, 4, 0, 64, 20, 8,
84, 28, 16, 108, 44, 28, 128, 56, 40, 148, 72, 56,
168, 92, 76, 184, 108, 88, 196, 128, 108, 212, 148, 128,
8, 52, 0, 16, 64, 0, 32, 80, 4, 48, 96, 4,
64, 112, 12, 84, 132, 20, 104, 148, 28, 128, 168, 44,
64, 64, 64, 44, 68, 32, 60, 88, 48, 80, 104, 60,
104, 124, 76, 128, 148, 92, 152, 176, 108, 180, 204, 124,
16, 52, 24, 32, 72, 44, 56, 96, 72, 76, 116, 88,
96, 136, 108, 120, 164, 136, 152, 192, 168, 184, 220, 200,
32, 24, 0, 56, 28, 0, 80, 80, 80, 88, 52, 12,
104, 64, 24, 124, 84, 44, 140, 108, 64, 160, 128, 88,
76, 40, 16, 96, 52, 24, 116, 68, 40, 136, 84, 56,
164, 96, 64, 184, 112, 80, 204, 128, 96, 212, 148, 112,
224, 168, 128, 236, 188, 148, 80, 28, 4, 100, 40, 20,
120, 56, 40, 140, 76, 64, 160, 100, 96, 184, 136, 136,
36, 40, 68, 48, 52, 84, 64, 64, 100, 80, 80, 116,
100, 100, 136, 132, 132, 164, 172, 172, 192, 212, 212, 224,
48, 48, 48, 64, 44, 144, 88, 64, 172, 104, 76, 196,
120, 88, 224, 140, 104, 252, 160, 136, 252, 188, 168, 252,
0, 24, 108, 0, 36, 132, 0, 52, 160, 0, 72, 184,
0, 96, 212, 24, 120, 220, 56, 144, 232, 88, 168, 240,
128, 196, 252, 188, 224, 252, 16, 64, 96, 24, 80, 108,
40, 96, 120, 52, 112, 132, 80, 140, 160, 116, 172, 192,
156, 204, 220, 204, 240, 252, 172, 52, 52, 212, 52, 52,
252, 52, 52, 252, 100, 88, 252, 144, 124, 252, 184, 160,
252, 216, 200, 252, 244, 236, 72, 20, 112, 92, 44, 140,
112, 68, 168, 140, 100, 196, 168, 136, 224, 204, 180, 252,
204, 180, 252, 232, 208, 252, 60, 0, 0, 92, 0, 0,
128, 0, 0, 160, 0, 0, 196, 0, 0, 224, 0, 0,
252, 0, 0, 252, 80, 0, 252, 108, 0, 252, 136, 0,
252, 164, 0, 252, 192, 0, 252, 220, 0, 252, 252, 0,
204, 136, 8, 228, 144, 4, 252, 156, 0, 252, 176, 48,
252, 196, 100, 252, 216, 152, 8, 24, 88, 12, 36, 104,
20, 52, 124, 28, 68, 140, 40, 92, 164, 56, 120, 188,
72, 152, 216, 100, 172, 224, 92, 156, 52, 108, 176, 64,
124, 200, 76, 144, 224, 92, 224, 244, 252, 204, 240, 252,
180, 220, 236, 132, 188, 216, 88, 152, 172, 16, 16, 16,
32, 32, 32, 8, 92, 104, 16, 100, 112, 24, 108, 120,
32, 116, 128, 44, 124, 140, 92, 164, 184, 116, 180, 196,
148, 200, 216, 180, 220, 232, 216, 244, 252, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
252, 60, 0, 252, 80, 0, 252, 104, 0, 252, 128, 0,
252, 148, 0, 252, 172, 0, 252, 196, 0, 252, 0, 0,
252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
252, 228, 0, 148, 148, 148, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 212, 0, 212, 212, 0, 212,
212, 0, 212, 212, 0, 212, 212, 0, 212, 252, 252, 252,
}};
#define GET_PALETTE(x) _palettes[x]

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@@ -43,7 +43,7 @@ static const SpriteID _road_tile_sprites_1[16] = {
#define MAKELINE(a,b,c) ADD_WORD(a), b, c,
#define MAKELINE(a,b,c) ADD_WORD(a), b, c,
static const byte _road_display_datas2_0[] = {
0,0
};

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@@ -536,7 +536,7 @@ static const byte _station_display_datas_82[] = {
TILE_SEQ_END()
};
// end of runway
// end of runway
const byte _station_display_datas_083[] = {
TILE_SEQ_BEGIN(0xA59)
TILE_SEQ_END()
@@ -570,7 +570,7 @@ const byte _station_display_datas_087[] = {
TILE_SEQ_END()
};
// end of runway
// end of runway
const byte _station_display_datas_088[] = {
TILE_SEQ_BEGIN(0xA59)
TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, 0x8A68) // fences
@@ -580,7 +580,7 @@ const byte _station_display_datas_088[] = {
// runway tiles
const byte _station_display_datas_089[] = {
TILE_SEQ_BEGIN(0xA56)
TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, 0x8A68) // fences
TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, 0x8A68) // fences
TILE_SEQ_END()
};
@@ -857,28 +857,28 @@ static const byte * const _station_display_datas[] = {
_station_display_datas_087,
_station_display_datas_088,
_station_display_datas_089,
_station_display_datas_090,
_station_display_datas_091,
_station_display_datas_092,
_station_display_datas_093,
_station_display_datas_094,
_station_display_datas_095,
_station_display_datas_096,
_station_display_datas_097,
_station_display_datas_098,
_station_display_datas_099,
_station_display_datas_090,
_station_display_datas_091,
_station_display_datas_092,
_station_display_datas_093,
_station_display_datas_094,
_station_display_datas_095,
_station_display_datas_096,
_station_display_datas_097,
_station_display_datas_098,
_station_display_datas_099,
_station_display_datas_0100,
_station_display_datas_0101,
_station_display_datas_0102,
_station_display_datas_0103,
_station_display_datas_0104,
_station_display_datas_0105,
_station_display_datas_0106,
_station_display_datas_0107,
_station_display_datas_0108,
_station_display_datas_0109,
_station_display_datas_0110,
_station_display_datas_0111,
_station_display_datas_0101,
_station_display_datas_0102,
_station_display_datas_0103,
_station_display_datas_0104,
_station_display_datas_0105,
_station_display_datas_0106,
_station_display_datas_0107,
_station_display_datas_0108,
_station_display_datas_0109,
_station_display_datas_0110,
_station_display_datas_0111,
_station_display_datas_0112,
_station_display_datas_0113,
_station_display_datas_0114,

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@@ -1,43 +1,43 @@
static const SpriteID _engine_sprite_base[] = {
0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
0x0BED, 0x0BED, 0x0BF5, 0x0BF9, 0x0B79, 0x0B9D, 0x0B9D, 0x0B95,
0x0B95, 0x0BA5, 0x0BA9, 0x0BA9, 0x0BC1, 0x0BC5, 0x0BB1, 0x0BB9,
0x0BB9, 0x0AAD, 0x0AB1, 0x0AB5, 0x0AB9, 0x0ABD, 0x0AC1, 0x0AC9,
0x0ACD, 0x0AD5, 0x0AD1, 0x0AD9, 0x0AC5, 0x0AD1, 0x0AD5, 0x0AF9,
0x0AFD, 0x0B05, 0x0AB9, 0x0AC1, 0x0AC9, 0x0AD1, 0x0AD9, 0x0AE1,
0x0AE5, 0x0AE9, 0x0AF1, 0x0AF9, 0x0B0D, 0x0B11, 0x0B15, 0x0B19,
0x0B1D, 0x0B21, 0x0B29, 0x0B2D, 0x0B35, 0x0B31, 0x0B39, 0x0B25,
0x0B31, 0x0B35,
0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
0x0BED, 0x0BED, 0x0BF5, 0x0BF9, 0x0B79, 0x0B9D, 0x0B9D, 0x0B95,
0x0B95, 0x0BA5, 0x0BA9, 0x0BA9, 0x0BC1, 0x0BC5, 0x0BB1, 0x0BB9,
0x0BB9, 0x0AAD, 0x0AB1, 0x0AB5, 0x0AB9, 0x0ABD, 0x0AC1, 0x0AC9,
0x0ACD, 0x0AD5, 0x0AD1, 0x0AD9, 0x0AC5, 0x0AD1, 0x0AD5, 0x0AF9,
0x0AFD, 0x0B05, 0x0AB9, 0x0AC1, 0x0AC9, 0x0AD1, 0x0AD9, 0x0AE1,
0x0AE5, 0x0AE9, 0x0AF1, 0x0AF9, 0x0B0D, 0x0B11, 0x0B15, 0x0B19,
0x0B1D, 0x0B21, 0x0B29, 0x0B2D, 0x0B35, 0x0B31, 0x0B39, 0x0B25,
0x0B31, 0x0B35,
};
/* For how many directions do we have sprites? (8 or 4; if 4, the other 4
* directions are symmetric. */
static const byte _engine_sprite_and[] = {
7, 7, 7, 7, 3, 3, 7, 7,
7, 7, 7, 7, 7, 7, 7, 3,
7, 7, 3, 7, 3, 7, 7, 7,
7, 3, 7, 7, 3, 3, 7, 7,
7, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3,
7, 7, 7, 7, 3, 3, 7, 7,
7, 7, 7, 7, 7, 7, 7, 3,
7, 7, 3, 7, 3, 7, 7, 7,
7, 3, 7, 7, 3, 3, 7, 7,
7, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3,
};
/* Non-zero for multihead trains. */
static const byte _engine_sprite_add[] = {
0, 0, 0, 0, 0, 0, 0, 4,
0, 4, 0, 4, 0, 0, 0, 0,
0, 4, 0, 0, 0, 0, 4, 0,
4, 0, 0, 4, 0, 0, 0, 0,
4, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
0, 0, 0, 0, 0, 0, 0, 4,
0, 4, 0, 4, 0, 0, 0, 0,
0, 4, 0, 0, 0, 0, 4, 0,
4, 0, 0, 4, 0, 0, 0, 0,
4, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
};

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@@ -3,8 +3,8 @@ static const byte _shipdepot_display_seq_1[] = {
0,15,0,16,1,0x14,
ADD_WORD(0x8FE8),
0x80
0x80
};
static const byte _shipdepot_display_seq_2[] = {
@@ -121,7 +121,7 @@ static const byte _shiplift_display_seq_3t[] = {
ADD_WORD(0xFDD),
0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 3),
0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 3),
0x80, 8
0x80, 8
};
static const byte * const _shiplift_display_seq[] = {