forked from mirror/OpenTTD
(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags -Codechange: move some non-inline functions from .hpp to .cpp
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@@ -151,7 +151,7 @@ public:
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case BTW_MANY_RANDOM: // place trees randomly over the landscape
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this->LowerWidget(BTW_MANY_RANDOM);
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this->flags4 |= WF_TIMEOUT_BEGIN;
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this->SetTimeout();
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SndPlayFx(SND_15_BEEP);
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PlaceTreesRandomly();
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MarkWholeScreenDirty();
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