forked from mirror/OpenTTD
(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.
This commit is contained in:
@@ -1,5 +1,7 @@
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/* $Id$ */
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/** @file newgrf_engine.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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@@ -66,10 +68,10 @@ static const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID car
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const WagonOverrides *wos = &_engine_wagon_overrides[engine];
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int i;
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// XXX: This could turn out to be a timesink on profiles. We could
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// always just dedicate 65535 bytes for an [engine][train] trampoline
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// for O(1). Or O(logMlogN) and searching binary tree or smt. like
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// that. --pasky
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/* XXX: This could turn out to be a timesink on profiles. We could
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* always just dedicate 65535 bytes for an [engine][train] trampoline
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* for O(1). Or O(logMlogN) and searching binary tree or smt. like
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* that. --pasky */
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for (i = 0; i < wos->overrides_count; i++) {
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const WagonOverride *wo = &wos->overrides[i];
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@@ -260,11 +262,11 @@ static byte MapAircraftMovementState(const Vehicle *v)
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* to a landing by the hanger of an international airport. */
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if (amdflag & AMED_SLOWTURN) return AMS_TTDP_FLIGHT_TO_TOWER;
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// The final two conditions apply to helicopters or aircraft.
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/* Has reached hanger? */
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/* The final two conditions apply to helicopters or aircraft.
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* Has reached hanger? */
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if (amdflag & AMED_EXACTPOS) return AMS_TTDP_HANGAR;
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// Still moving towards hanger.
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/* Still moving towards hanger. */
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return AMS_TTDP_TO_HANGAR;
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case TERM1:
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@@ -318,7 +320,7 @@ static byte MapAircraftMovementState(const Vehicle *v)
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case ENDLANDING: // On the runway braking
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if (amdflag & AMED_BRAKE) return AMS_TTDP_BRAKING;
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// Landed - moving off runway
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/* Landed - moving off runway */
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return AMS_TTDP_TO_INWAY;
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case HELILANDING:
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@@ -393,7 +395,7 @@ static byte MapAircraftMovementAction(const Vehicle *v)
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case STARTTAKEOFF: // Accelerating down runway
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case ENDTAKEOFF: // Ascent
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case HELITAKEOFF:
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// TODO Need to find which terminal (or hanger) we've come from. How?
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/* @todo Need to find which terminal (or hanger) we've come from. How? */
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return AMA_TTDP_PAD1_TO_TAKEOFF;
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case FLYING:
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@@ -403,7 +405,7 @@ static byte MapAircraftMovementAction(const Vehicle *v)
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case ENDLANDING: // On the runway braking
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case HELILANDING:
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case HELIENDLANDING:
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// TODO Need to check terminal we're landing to. Is it known yet?
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/* @todo Need to check terminal we're landing to. Is it known yet? */
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return (v->current_order.type == OT_GOTO_DEPOT) ?
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AMA_TTDP_LANDING_TO_HANGAR : AMA_TTDP_LANDING_TO_PAD1;
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@@ -473,12 +475,12 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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if (v == NULL) {
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/* Vehicle does not exist, so we're in a purchase list */
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switch (variable) {
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case 0x43: return _current_player; /* Owner information */
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case 0x46: return 0; /* Motion counter */
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case 0x48: return GetEngine(object->u.vehicle.self_type)->flags; /* Vehicle Type Info */
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case 0xC4: return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; /* Build year */
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case 0xDA: return INVALID_VEHICLE; /* Next vehicle */
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case 0x7F: return GetGRFParameter(object->u.vehicle.self_type, parameter); /* Read GRF parameter */
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case 0x43: return _current_player; // Owner information
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case 0x46: return 0; // Motion counter
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case 0x48: return GetEngine(object->u.vehicle.self_type)->flags; // Vehicle Type Info
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case 0xC4: return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; // Build year
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case 0xDA: return INVALID_VEHICLE; // Next vehicle
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case 0x7F: return GetGRFParameter(object->u.vehicle.self_type, parameter); // Read GRF parameter
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}
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*available = false;
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@@ -487,8 +489,8 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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/* Calculated vehicle parameters */
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switch (variable) {
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case 0x40: /* Get length of consist */
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case 0x41: /* Get length of same consecutive wagons */
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case 0x40: // Get length of consist
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case 0x41: // Get length of same consecutive wagons
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if (v->type != VEH_TRAIN) return 1;
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{
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@@ -509,7 +511,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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return chain_before | chain_after << 8 | (chain_before + chain_after + (variable == 0x41)) << 16;
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}
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case 0x42: { /* Consist cargo information */
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case 0x42: { // Consist cargo information
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/* XXX Missing support for common refit cycle and property 25 */
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const Vehicle *u;
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byte cargo_classes = 0;
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@@ -541,15 +543,15 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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return cargo_classes | (common_cargo_type << 8) | (user_def_data << 24);
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}
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case 0x43: /* Player information */
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case 0x43: // Player information
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return v->owner;
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case 0x44: /* Aircraft information */
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case 0x44: // Aircraft information
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if (v->type != VEH_AIRCRAFT) return UINT_MAX;
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{
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const Vehicle *w = v->next;
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uint16 altitude = v->z_pos - w->z_pos; /* Aircraft height - shadow height */
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uint16 altitude = v->z_pos - w->z_pos; // Aircraft height - shadow height
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byte airporttype;
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switch (GetStation(v->u.air.targetairport)->airport_type) {
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@@ -571,10 +573,10 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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return (altitude << 8) | airporttype;
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}
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case 0x46: /* Motion counter */
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case 0x46: // Motion counter
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return v->motion_counter;
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case 0x47: { /* Vehicle cargo info */
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case 0x47: { // Vehicle cargo info
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/* Format: ccccwwtt
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* tt - the cargo type transported by the vehicle,
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* translated if a translation table has been installed.
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@@ -586,10 +588,10 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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return (cs->classes << 16) | (cs->weight << 8) | GetEngineGRF(v->engine_type)->cargo_map[v->cargo_type];
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}
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case 0x48: return GetEngine(v->engine_type)->flags; /* Vehicle Type Info */
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case 0x48: return GetEngine(v->engine_type)->flags; // Vehicle Type Info
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/* Variables which use the parameter */
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case 0x60: /* Count consist's engine ID occurance */
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case 0x60: // Count consist's engine ID occurance
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if (v->type != VEH_TRAIN) return v->engine_type == parameter;
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{
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@@ -600,13 +602,13 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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return count;
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}
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case 0x7F: return GetGRFParameter(v->engine_type, parameter); /* Read GRF parameter */
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case 0x7F: return GetGRFParameter(v->engine_type, parameter); // Read GRF parameter
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case 0xFE:
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case 0xFF: {
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uint16 modflags = 0;
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/* TODO: There are some other bits that should be implemented:
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/* @todo: There are some other bits that should be implemented:
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* bit 5: Whether the rail vehicle is powered or not (mostly useful for wagons).
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* bit 6: This is an electrically powered rail vehicle which is running on normal rail.
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* bit 8: (Maybe?) Toggled whenever the train reverses.
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@@ -992,7 +994,7 @@ static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_rando
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void TriggerVehicle(Vehicle *v, VehicleTrigger trigger)
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{
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if (trigger == VEHICLE_TRIGGER_DEPOT) {
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// store that the vehicle entered a depot this tick
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/* store that the vehicle entered a depot this tick */
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VehicleEnteredDepotThisTick(v);
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}
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@@ -1020,8 +1022,8 @@ StringID GetCustomEngineName(EngineID engine)
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return _engine_custom_names[engine] == 0 ? _engine_name_strings[engine] : _engine_custom_names[engine];
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}
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// Functions for changing the order of vehicle purchase lists
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// This is currently only implemented for rail vehicles.
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/* Functions for changing the order of vehicle purchase lists
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* This is currently only implemented for rail vehicles. */
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static EngineID _engine_list_order[NUM_TRAIN_ENGINES];
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static byte _engine_list_position[NUM_TRAIN_ENGINES];
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@@ -1066,13 +1068,13 @@ void AlterRailVehListOrder(EngineID engine, EngineID target)
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if (engine == target) return;
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// First, remove our ID from the list.
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/* First, remove our ID from the list. */
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for (i = 0; i < NUM_TRAIN_ENGINES - 1; i++) {
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if (_engine_list_order[i] == engine) moving = true;
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if (moving) _engine_list_order[i] = _engine_list_order[i + 1];
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}
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// Now, insert it again, before the target engine.
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/* Now, insert it again, before the target engine. */
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for (i = NUM_TRAIN_ENGINES - 1; i > 0; i--) {
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_engine_list_order[i] = _engine_list_order[i - 1];
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if (_engine_list_order[i] == target) {
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@@ -1081,7 +1083,7 @@ void AlterRailVehListOrder(EngineID engine, EngineID target)
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}
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}
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// Update the engine list position (a reverse of engine list order)
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/* Update the engine list position (a reverse of engine list order) */
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for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
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_engine_list_position[_engine_list_order[i]] = i;
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}
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