forked from mirror/OpenTTD
(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
-Codechange: introduced DestinationID, which is in fact an union of several types Used in Order struct, so no longer StationID is abused for all targets. Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
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4
npf.c
4
npf.c
@@ -886,9 +886,9 @@ void NPFFillWithOrderData(NPFFindStationOrTileData* fstd, Vehicle* v)
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* So only for train orders to stations we fill fstd->station_index, for all
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* others only dest_coords */
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if (v->current_order.type == OT_GOTO_STATION && v->type == VEH_Train) {
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fstd->station_index = v->current_order.station;
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fstd->station_index = v->current_order.dest.station;
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/* Let's take the closest tile of the station as our target for trains */
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fstd->dest_coords = CalcClosestStationTile(v->current_order.station, v->tile);
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fstd->dest_coords = CalcClosestStationTile(v->current_order.dest.station, v->tile);
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} else {
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fstd->dest_coords = v->dest_tile;
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fstd->station_index = INVALID_STATION;
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