forked from mirror/OpenTTD
(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
-Codechange: introduced DestinationID, which is in fact an union of several types Used in Order struct, so no longer StationID is abused for all targets. Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
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2
depot.c
2
depot.c
@@ -83,7 +83,7 @@ void DestroyDepot(Depot *depot)
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DoClearSquare(depot->xy);
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/* Clear the depot from all order-lists */
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RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, depot->index);
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RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, (DestinationID)depot->index);
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/* Delete the depot-window */
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DeleteWindowById(WC_VEHICLE_DEPOT, depot->xy);
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