(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)

-Codechange: introduced DestinationID, which is in fact an union of several types
  Used in Order struct, so no longer StationID is abused for all targets.
  Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
This commit is contained in:
truelight
2006-08-26 16:34:03 +00:00
parent f73a2829f3
commit db8dfcd6e9
23 changed files with 172 additions and 157 deletions

View File

@@ -548,13 +548,14 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e)
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.station);
SetDParam(0, v->current_order.dest.station);
SetDParam(1, v->cur_speed * 128 / 10);
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
SetDParam(0, v->current_order.station);
/* Aircrafts always go to a station, even if you say depot */
SetDParam(0, v->current_order.dest.station);
SetDParam(1, v->cur_speed * 128 / 10);
str = STR_HEADING_FOR_HANGAR + _patches.vehicle_speed;
} break;
@@ -960,7 +961,7 @@ static void DrawSmallOrderList(const Vehicle *v, int x, int y)
sel--;
if (order->type == OT_GOTO_STATION) {
SetDParam(0, order->station);
SetDParam(0, order->dest.station);
DrawString(x, y, STR_A036, 0);
y += 6;